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  • ...o take down all four of the [[SJ Sathanas|''Sathanas'''s]] [[BFRed|forward beam cannons]], so it's not an "imaginable" outcome. The ''Colossus'' can only b ...an extra bit of lore explaining how the warship was subject to rapid field repair.
    18 KB (3,172 words) - 11:58, 21 November 2022
  • ...seen in the capture of a Shivan cruiser. However, it may also be used for repair purposes and evacuation. Transports are designed with minimal defenses and ...mary weapons. The largest of these is the [[GTSG Mjolnir]], which mounts a beam cannon. Oddly, Shivan sentry guns are rarely encountered in the FreeSpace 2
    24 KB (3,768 words) - 10:39, 30 September 2021
  • ...estroy some bombers which come from the front and attempt to take down the beam cannons. The second part is about the battle between the Leviathan and the ...depart and stop arriving. (The Deimos still stands a chance with its rear beam cannons, so the mission is still not lost).
    9 KB (1,485 words) - 01:21, 29 August 2009
  • ...the NTC Outrage, the Cato continues to bombard the installation with heavy beam fire. You destroyed the Maelstrom but failed to neutralize its forward beam turret first. Had you followed orders, you would have reduced the damage in
    162 KB (26,422 words) - 17:06, 6 September 2013
  • '''"Enable Rearm/Repair Completion Timer"''' Displays time remaining until rearm and repair from a support ship is complete.
    43 KB (6,749 words) - 17:02, 16 May 2023
  • *Ordered to escort a transport carrying repair materials for [[FreeSpace_2_Terran_Ship_Database#GTD Aquitaine|GTD ''Aquita ...] (sm3-01) so that the [[203rd Scorpions]] squadron can take out the front beam cannons
    28 KB (3,977 words) - 14:12, 23 August 2012
  • ...r main beam cannons of the ''Sathanas''. It was hoped that disabling these beam cannons would turn [[High Noon|the inevitable battle]] of the ''Colossus'' ...rately damaged from taking some beam fire, as well as overcharging its own beam cannons beyond their limits.
    6 KB (915 words) - 05:11, 1 August 2011
  • ...cked proper self-defense capabilities, especially after the development of beam cannons. ...nter of trade and communications. Home to scores of small ship, including repair vessels, fighters, and transports, an Arcadia class Installation is always
    5 KB (705 words) - 01:13, 10 October 2012
  • ===$Max Beam Friendly Fire Damage:=== *Defines the maximum damage inflicted by friendly beam fire
    47 KB (6,599 words) - 03:45, 22 April 2024
  • *Virtually all of the subspace damage/repair physics is assumed guesswork, and is not supported by anything in FS1 or 2. *Assumption of the reasons why the GTVA does not wish to use main beam cannon upon the [[Knossos]] leaves other opportunities; for example that it
    21 KB (3,388 words) - 09:57, 23 July 2011
  • ...rd is scrambled to defend the destroyer from further Shivan attack while a repair team from [[Vega]], carrying the necessary components, makes its transit. ...r support for the Aquitaine and allow the destroyer to bombard it with its beam cannons.
    4 KB (603 words) - 15:36, 21 July 2021
  • ...n to arrive just over twenty seconds into the mission, moments after the [[beam-free-all]] event is triggered. The warships are then limited to firing [[Te ...ver, modding the mission itself or using cheats to send a support ship to "repair" the ''Colossus'' will cause it to go on its programmed waypoints, but won'
    6 KB (943 words) - 20:44, 17 February 2021
  • :::''"repair disabled subsystems"''}} :::''"anti-subsystem beam"''
    39 KB (4,805 words) - 04:10, 19 November 2023
  • $Name: 23 vaporize2.wav, 0, 0.90, 0 ; Destroyed by a beam (vaporized) $Name: 33 m_load.wav, 0, 0.60, 1, 10, 50 ; missle start load (during rearm/repair) (3d sound)
    50 KB (6,999 words) - 14:15, 7 January 2024
  • ===[[beam-protect-ship]]=== beam-protect-ship
    51 KB (6,922 words) - 02:55, 20 June 2014
  • ...rebus'']], a three-kilometre destroyer mounting [[HBlue|a powerful forward beam cannon]], warship-mounted heavy torpedo launchers, fast-firing pulse weapon ...Anemoi|GTL ''Anemoi'']], a massive logistics vessel that can resupply and repair any ship ranging from fighter to destroyer and carry enough supplies and eq
    29 KB (4,423 words) - 04:37, 14 January 2024
  • ...s of a destroyer-class warship, and its extensive array of huge and medium beam cannons gives it the teeth to take on multiple warships simultaneously. ...reduced. Nevertheless, the Arcas serves as a front line military base and repair yard for GTVA vessels where static fortifcations are desirable, and is also
    3 KB (426 words) - 19:03, 9 May 2020
  • ...introductory briefing does not lie about its low survivability rate around beam and flak envelopes (the safest way to avoid this is to use your Paveways or ...your reserves are depleted, then pull out to a friendly warship to rearm, repair and recharge. Repeat until the area is clear. Also, don't forget that your
    13 KB (1,917 words) - 23:50, 5 August 2021
  • ...the GTVA to abandon its wider use. The Alcyone has a single forward medium beam cannon to engage warships, and is well armed against fighter attacks with m
    2 KB (258 words) - 15:28, 27 December 2009
  • ...ir beams, just as the ''Orestes'' strikes the ''Lucifer'' with its frontal beam cannon. These three hits incapacitate three of the ''Lucifer'''s five react ...ver her battlegroup begins to win a battle, the ''Lucifer'' would flee and repair herself. The ''Orestes'' recommends either destroying the ''Lucifer'''s eng
    8 KB (1,131 words) - 13:25, 28 September 2015

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