Warhammer

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The following information has not been confirmed by Volition
and is therefore not canon for the FreeSpace universe.



Description

Warhammer Tech Model.png
The GES-23 Warhammer


War in Heaven Tech Room Description

Recognizing that the GTVA fighter corps had been drilled intensively in bomb-intercept missions, the UEF Navy commissioned the Oxys-Ultor GES-23 Warhammer Swarm Torpedo. Unlike traditional anti-capital ship bombs and torpedoes, the Warhammer employs a special delivery rack capable of firing these guided torpedoes in swarms of four. To protect pilots from the explosive blast of four to eight torpedoes, the torpedoes are equipped with sensors which activate the warheads only when they are within 250 meters of target. Warhammers are limited in their yield, but they are excellent tactical weapons, routinely deployed to saturate enemy point defenses. They are as much a distraction as an attack. Sanctus cruisers mount Warhammers on their ventral and dorsal torpedo stations in their wartime configuration

Performance

Warhammer

Range 2500 m
Reload time 10 s
Velocity 100 ms-1
Base Damage 500
Armor Damage Full 500
Shield Damage Low 100
Subsystem Damage Average 250
Shockwave Radius 50 / 100 m
Type: Aspect Seeking
View Cone: 360
Minimum Lock Time: 4
Turn Rate (360 degrees): .8

Warhammer#Sanctus

Range 4800 m
Reload time 20 s
Velocity 100 ms-1
Base Damage 200
Armor Damage Full 200
Shield Damage Low 20
Subsystem Damage Average 100
Shockwave Radius 50 / 100 m
Type: Aspect Seeking
View Cone: 360
Minimum Lock Time: 4
Turn Rate (360 degrees): .8
  • The weapon fires in bursts of 4 shots, with 2 seconds between each shot, every 20 seconds.

Warhammer#Custos

Range 4500 m
Reload time 15 s
Velocity 100 ms-1
Base Damage 150
Armor Damage Full 150
Shield Damage Low 15
Subsystem Damage Average 75
Shockwave Radius 50 / 100 m
Type: Aspect Seeking
View Cone: 360
Minimum Lock Time: 4
Turn Rate (360 degrees): .8

Warhammer#Vindicator

Range 4500 m
Reload time 5 s
Velocity 100 ms-1
Base Damage 150
Armor Damage Full 150
Shield Damage Low 15
Subsystem Damage Average 75
Shockwave Radius 50 / 100 m
Type: Aspect Seeking
View Cone: 360
Minimum Lock Time: 4
Turn Rate (360 degrees): .8

Notes

  • Weapon is capable of easily damaging large vessels (Huge)
  • Weapon cannot be mounted on small ships (Big Ship)
  • Weapon projectile generates particles (Particle Spew)
  • Weapon can be shot down (Bomb)
  • Weapon fires on the designated rate of fire on all difficulty levels and all AI levels (Same Turret Cooldown)
  • Weapon alternates firing points (Cycle)
  • Weapon must be locked onto the target in order to be fired (No Dumbfire)

Veteran Comments

Read the Veteran Comments policy before editing this section.


Most commonly seen used on the Sanctus cruiser. The large number of torpedoes fired in a single salvo allows it to easily saturate the point-defense systems of Tev capital ships. Unfortunately, this ability can also be used against you in certain missions (warning: spoilers) by members of the Gaian Effort, who use its swarm capabilities to their advantage, essentially inundating important targets with massive amounts of fire that take a lot of skill to intercept.