Difference between revisions of "SF Aeshma"
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Revision as of 04:04, 23 December 2009
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The SF Aeshma is a Shivan-designed vessel. With its low speed and sub-par maneuverability offset by its heavy cannons, high shield rating and large missile bank, the Aeshma is often considered to be a heavy assault fighter. While Aeshmas are easy prey for most Terran and Vasudan fighters, their heavy weaponry makes them a great threat to ships that are unable to outmaneuver them. Sightings of Aeshma-class fighters are uncommon as of the Second Shivan Incursion.
The SF Aeshma |
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Contents
Description:
FS2 Tech Room Description
The SF Aeshma is a relatively rare, and only recently encountered, class of Shivan fighter. It appears to be a heavy attack fighter, like the Basilisk. With a low known top speed, Aeshmas seem to target slower-moving vessels, such as bombers, freighters, and gas miners. Their powerful lasers make them a danger to all such craft, so they must be engaged and destroyed as quickly as possible.
Developer Notes
None
Name origin
Aeshma is the demon of wrath in Zoroastrianism, a religion based on the tenets of Iranian religious leader Zoroaster.
Performance:
Statistics
Type | Heavy Attack |
Manufacturer | Unknown |
Maneuverability | N/A |
Max Velocity | 68.0 - 68.0 mps |
Max Afterburner Velocity | 110.0 mps |
Armor | N/A |
Hitpoints | 125 |
Shields | 850 |
Length | 30 m |
Armaments
FreeSpace 2 | ||
Bank | Guns | Standard Loadout |
1st | 2 | Shivan Mega Laser |
2nd | 2 | Shivan Heavy Laser |
FreeSpace 2 | ||
Bank | Capacity | Standard Loadout |
1st | 80 | Trebuchet |
Veteran Comments
If you end up fighting wings of these fighters, take the opportunity to kill them all. They're slow, big bullseyes, and will help you rack up more kills towards promotions and aces.
Practice your sniping skills on this fighter. Take the Prometheus, target one Aeshma and start shooting at max range. Usually I can take one of them before they close in at 1100m, the second one goes down soon after the first. These things don't even try to evade shots.
During the Derelict mission where the Nyarlathotep awakens, these things can barely hold their own against Amazons guarding the destroyer. Try editing the tables and flying an Aeshma yourself sometime. You'll see why the AI has so much trouble with it; maneuverability is terrible and isn't compensated for with armor or armament.