Difference between revisions of "Into the Lion's Den (Multiplayer Mission)"

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(Notes: Added one about the invulnerability flags. They should still be there if the player is an AI, if that's even possible in the first place.)
(Walkthrough: Added respawn count.)
 
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The main difference between both is that, unlike the single-player mission, where you are awarded the SOC Service Medallion if you destroy all three [[Shivan Comm Node]]s, in this version, you are only awarded an SOC Unit Crest if the mission is completed on Hard or Insane difficulty, and all your wingmen survive the mission. Given the presence of lag, as well as multiplayer collisions doing a ton of damage, this is not an easy feat.
 
The main difference between both is that, unlike the single-player mission, where you are awarded the SOC Service Medallion if you destroy all three [[Shivan Comm Node]]s, in this version, you are only awarded an SOC Unit Crest if the mission is completed on Hard or Insane difficulty, and all your wingmen survive the mission. Given the presence of lag, as well as multiplayer collisions doing a ton of damage, this is not an easy feat.
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The original porter of this mission, Cetanu, did one thing to make this mission as close as possible to an actual suicide mission: respawns are set to '''''zero'''''. If you die, you die, so think twice about self-destructing if you run out of missiles or if your hull integrity drops to a single digit.
  
 
==Tips==
 
==Tips==

Latest revision as of 06:12, 10 July 2010

Medal given: SOC Unit Crest.

Minimum difficulty for medal: Hard.


Background

Commander Snipes leads Alpha wing of the 99th Skulls on a mission through the second Knossos portal.

Walkthrough

This is essentially Into the Lion's Den with the addition of lag to take into consideration, so the walkthrough on that page will still apply to this one.

The main difference between both is that, unlike the single-player mission, where you are awarded the SOC Service Medallion if you destroy all three Shivan Comm Nodes, in this version, you are only awarded an SOC Unit Crest if the mission is completed on Hard or Insane difficulty, and all your wingmen survive the mission. Given the presence of lag, as well as multiplayer collisions doing a ton of damage, this is not an easy feat.

The original porter of this mission, Cetanu, did one thing to make this mission as close as possible to an actual suicide mission: respawns are set to zero. If you die, you die, so think twice about self-destructing if you run out of missiles or if your hull integrity drops to a single digit.

Tips

Insert mission tips here.

Notes

  • Everyone but the host should be wary of getting too close to Shivan Comm Nodes, as clients are unable to see the movement of the rotating arms and might suffer a deadly collision without warning.
  • If Alphas 2, 3 or 4 are being controlled by a human, rather than AI, player, the invulnerability flag for the ship in question is turned off. More notably, if Alpha 2, Lieutenant-Commander Snipes, is killed during the course of the mission, any messages he says will not be shown, including his comm channel countdown, although he will still be present at debriefing.

Key Ships

Insert list of key ships in the mission here.

Technical information

Into the Lion's Den (Multiplayer Mission)
File name: Filename
File size: File Size
Author: Author
Total number of objects: Number of objects
Total number of wings: Number of wings
Number of mission events: Number of events
Number of messages: Number of messages
Event music: Mission Music
Briefing music: Briefing Music