Difference between revisions of "UEC Sanctus"
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===Armaments=== | ===Armaments=== |
Revision as of 17:40, 18 August 2010
The following information has not been confirmed by Volition and is therefore not canon for the FreeSpace universe. |
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Contents
Description:
The UEC Sanctus |
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Blue Planet: War in Heaven Tech Description
The Sanctus occupies a tactical space between the Karuna frigates and the old GTA Great War-era cruisers. The UEF military officially designates the Sanctus as a next-generation cruiser, though the ship's dimensions approach those of the Vasudan Sobek class corvette. The cruiser was designed with the Federation's philosophy of generalisation in mind, and as such has enough cargo space to serve as a military freighter and transport while still performing adequately as a warship. Although numerous and tactically flexible, the Sanctus is so broadly deployed that casualties are simply inevitable.
Developer Notes
N/A
Name Origin
- Meaning: Holy (masculine form)
- Language: Latin
- Alternate spellings: Unknown
Unlike most ship names, Sanctus doesn't refer to any mythological character. It's just the masculine form of Holy.
Performance:
Statistics
Type | Cruiser |
Manufacturer | Han-Ronald Corporation |
Maneuverability | N/A |
Yaw, Pitch, Roll | 40 s |
Max Velocity | N/A ms-1 |
Max Afterburner Velocity | N/A ms-1 |
Armor | 67 000 |
Hitpoints | N/A |
Shields | |
Length | {{{10}}} m |
Armaments
Default Statistics | |
Turret Type | Amount |
Warhammer | 2 |
Burst Flak | 2 |
Point Defense Turret | 2 |
UEF Heavy Turret | 2 |
Mass Driver | 3 |
UEF Medium Turret | 4 |
Gauss Cannon | 2 |
Veteran Comments
Please read the Veteran Comments policy before editing this section.
The Sanctus is the most numerous of the UEF's versatile and beautiful capital ships. To compensate for its lack of beam weapons and relatively light railgun armament, the Sanctus mounts a pair of four-tube torpedo launchers that a)look incredibly cool and b) allow it to serve as a close-range, formation-disrupting combatant. It may not have much punch, but it can force a GTVA gunline to turn off and deal with a new threat.