Difference between revisions of "Intrasystem jump drive"

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(update & clarification, refers to in-system jumping only)
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The first '''intrasystem jump drive''' is even older than the first subspace drive; it was present during the post-age of space exploration and colonization.
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:''For subspace travel via jump nodes between star systems, please see '''[[intersystem jump drive]]'''.''
  
Intrasystem jump drives enable a ship, initially not smaller than a freighter to jump from one location in the system to another, quickly and precisely. A jump drive of this kind does not need a [[jump node|subspace node]] to operate, for the simple fact jump nodes lead to another system and intersystem jump drives, as their name indicates, can only be used within system.
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An '''intrasystem jump drive''' is a standard [[subspace drive]], present on most fighters at the onset of the [[Great War]].
  
Before the end of [[the Great War]], no ship of equal size of a fighter or bomber could produce enough energy to operate an intrasystem jump drive. When the [[Ancients|Ancient]] ruins were being extracted, Terran fighters used intrasystem jump drives to help assist the GTSC ''Rossetta'' while she was transfering xenolinguists to [[Altair]] to help and examine the ruins that the Vasudan refugees of [[Vasuda]] Prime found.
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Intrasystem jump drives enable a ship to jump from one location in the system to another, quickly and (relatively) precisely. A jump drive of this kind does not need an intersystem [[jump node|subspace node]], only the presence of a significant gravity well, precluding travel outside the boundaries of a solar system.
  
While a subspace travel from a system to another in a subspace tunnel takes ten or even more minutes, an intrasystem jump takes no more than one or two minutes, depending on the distance to take, sometimes even less.
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While subspace travel from one system to another in an intersystem jump takes a variable but relatively brief amount of time (the Lucifer's transit from Delta Serpentis to Sol took fifteen minutes), an intrasystem jump is described as "nearly instantaneous."
  
 
[[Category:Technologies]]
 
[[Category:Technologies]]

Latest revision as of 13:00, 15 May 2011

For subspace travel via jump nodes between star systems, please see intersystem jump drive.

An intrasystem jump drive is a standard subspace drive, present on most fighters at the onset of the Great War.

Intrasystem jump drives enable a ship to jump from one location in the system to another, quickly and (relatively) precisely. A jump drive of this kind does not need an intersystem subspace node, only the presence of a significant gravity well, precluding travel outside the boundaries of a solar system.

While subspace travel from one system to another in an intersystem jump takes a variable but relatively brief amount of time (the Lucifer's transit from Delta Serpentis to Sol took fifteen minutes), an intrasystem jump is described as "nearly instantaneous."