Difference between revisions of "GTVF Amon-Re"
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{{User-made Ships|''GTVF '''Amon-Re'''''}} | {{User-made Ships|''GTVF '''Amon-Re'''''}} | ||
− | {{shipimage|image=[[Image: | + | |
+ | The '''GTVF ''Amon-Re''''' was a ship created for the very old (now-defunct) project [[Unholy Alliance]]. | ||
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+ | {{shipimage|image=[[Image:Amon-re.jpg|400px]]|caption=GTVF Amon-Re}} | ||
==Description:== | ==Description:== | ||
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===Veteran Comments=== | ===Veteran Comments=== | ||
− | {{comment|}} | + | {{comment|Another relic of Kazan's "Unholy Alliance" project from about 2000, the Amon-Re has not aged well at all. From my own experience it was quite buggy, having collision detection errors. It does, however, serve as a reminder of how far this community has come since then.}} |
==Download link:== | ==Download link:== |
Latest revision as of 03:35, 1 August 2011
All information related to the GTVF Amon-Re is non-canon. |
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Back to User-made Ships |
The GTVF Amon-Re was a ship created for the very old (now-defunct) project Unholy Alliance.
GTVF Amon-Re |
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Contents
Description:
The GTVF Amon-Re is the first class of warship designed with the Piercer cannons as part of the original design. The Amon-Re is a menace to ships of any size, bristling with 8 anti-capship beams, and a barrage of anti-fighter/bomber weapons it is truly a 1 ship strike group.
Credits
- Model by Kazan
Performance:
Statistics
Type | Frigate |
Manufacturer | Unknown |
Maneuverability | N/A |
Max Velocity | 30 m/s |
Max Afterburner Velocity | N/A |
Armor | N/A |
Hitpoints | N/A |
Shields | N/A |
Length | 660 m |
Armaments
Default Statistics | |
Turret Type | Amount |
BGreen | 2 |
BVas | 1 |
SVas | 2 |
Long Range Flak | 2 |
Ultra Anti-Fighter Beam | 4 |
Subach HL-8 | 5 |
Piercer | 2 |
UD-9 Terror Cannon | 2 |
LRed | 2 |
GTm Piranha | 2 |
Veteran Comments
Please read the Veteran Comments policy before editing this section.
Another relic of Kazan's "Unholy Alliance" project from about 2000, the Amon-Re has not aged well at all. From my own experience it was quite buggy, having collision detection errors. It does, however, serve as a reminder of how far this community has come since then.