Difference between revisions of "User:Black Yoshi1230"

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(Well, it's my page, so...)
(Well, it's my page, so...)
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* [[Ancient-Shivan War]]: Actually a very good campaign. It's a bit challenging, but not ridiculous. I actually noticed a song from the 1994 computer game ''MechWarrior 2: 31st Century Combat'' that was used in it.
 
* [[Ancient-Shivan War]]: Actually a very good campaign. It's a bit challenging, but not ridiculous. I actually noticed a song from the 1994 computer game ''MechWarrior 2: 31st Century Combat'' that was used in it.
 
* [[Blue Planet]]: ''Age Of Aquarius'' was one of the best mods I had ever played, mixing a decent story and challenge together. ''War in Heaven Part One'' made me go through a crackerjack crack of technical difficulties (thanks to the heavier graphical strains FSOpen 3.6.14 introduces which made the game crash over 50 times on capital ship-intensive or certain scripted events, and I couldn't play it without .14) and I couldn't even enjoy an ounce of the main story because of said difficulties. Federation ships were the best things I've seen so far, with the attention of detail (read: thrusters and weapon bay door animations). The only thing that bothers me is the empty cockpits. When I buy a better laptop or I don't have to deal with 3.6.14's crapshacked tendencies, I can probably give ''Part One'' much more deserved respect.
 
* [[Blue Planet]]: ''Age Of Aquarius'' was one of the best mods I had ever played, mixing a decent story and challenge together. ''War in Heaven Part One'' made me go through a crackerjack crack of technical difficulties (thanks to the heavier graphical strains FSOpen 3.6.14 introduces which made the game crash over 50 times on capital ship-intensive or certain scripted events, and I couldn't play it without .14) and I couldn't even enjoy an ounce of the main story because of said difficulties. Federation ships were the best things I've seen so far, with the attention of detail (read: thrusters and weapon bay door animations). The only thing that bothers me is the empty cockpits. When I buy a better laptop or I don't have to deal with 3.6.14's crapshacked tendencies, I can probably give ''Part One'' much more deserved respect.
 +
** As of realizing Intel integrated graphics suck (further evidenced by poor handling of water transparency effects in Falcom's ''Ys Origin''), I play War in Heaven in a 4:3 resolution "skewed" to fit widescreen. Should have spent those extra fifty bucks on the laptop with the Phenom/Radeon set...
 
*[[Casualties of War]]: Part 1 was okay, Part 2 has a bunch of riddled messes. Even a blinding white nebula with awful loadouts doesn't help. Practically one of the mods in which you should use the third-person view.
 
*[[Casualties of War]]: Part 1 was okay, Part 2 has a bunch of riddled messes. Even a blinding white nebula with awful loadouts doesn't help. Practically one of the mods in which you should use the third-person view.
 
*[[Derelict]]: The first mod I've tried after retail FS2.
 
*[[Derelict]]: The first mod I've tried after retail FS2.
 
* The ''[[FreeSpace Port]]'' and ''[[Silent Threat: Reborn]]''
 
* The ''[[FreeSpace Port]]'' and ''[[Silent Threat: Reborn]]''
 
* ''[[Just Another Day]]: The Collector's Edition'' - Greatest parody ever, well only on the first try. I recommend you at least play the retail ''FreeSpace 2'' campaign first.
 
* ''[[Just Another Day]]: The Collector's Edition'' - Greatest parody ever, well only on the first try. I recommend you at least play the retail ''FreeSpace 2'' campaign first.
 +
* ''[[Inferno]]: Release 1 and Alliance'': Relatively unbalanced. Two missions in Release 1 I skipped because they were unplayable (as in, impossible circumstances that even a crazy pilot would not do). Alliance was a bit frustrating, but thankfully they were more or less short-term skirmishes relying on trial and error.
 +
* ''[[Freespace 3 the search For bosch|(NOT) FreeSpace 3: The Search for Bosch]]'': I don't get it. No seriously, I don't. I would rather play ''FreeSpace: Impossible'', a campaign that would be almost literally survivable on a 10% chance.
 +
* ''[[Vassago's Dirge]]:'' Fun, unique, original, overall a kickass mod.
 +
* ''[[Warzone]]'': Meh.

Revision as of 03:20, 24 July 2012

Joined the FreeSpace scene in April 2012, after I got my new HP Pavilion dv6 laptop. I typically play with either the keyboard, or my old MS SideWinder Precision Pro (though the amount of abuse I gave it during Blue Planet and Inferno will have to make me replace it soon). Other days, I would play with a normal mouse, or even a trackball mouse.

I currently write and update walkthrough pages for the Derelict and Silent Threat: Reborn campaigns.

Mods I Tried Out

  • Ancient-Shivan War: Actually a very good campaign. It's a bit challenging, but not ridiculous. I actually noticed a song from the 1994 computer game MechWarrior 2: 31st Century Combat that was used in it.
  • Blue Planet: Age Of Aquarius was one of the best mods I had ever played, mixing a decent story and challenge together. War in Heaven Part One made me go through a crackerjack crack of technical difficulties (thanks to the heavier graphical strains FSOpen 3.6.14 introduces which made the game crash over 50 times on capital ship-intensive or certain scripted events, and I couldn't play it without .14) and I couldn't even enjoy an ounce of the main story because of said difficulties. Federation ships were the best things I've seen so far, with the attention of detail (read: thrusters and weapon bay door animations). The only thing that bothers me is the empty cockpits. When I buy a better laptop or I don't have to deal with 3.6.14's crapshacked tendencies, I can probably give Part One much more deserved respect.
    • As of realizing Intel integrated graphics suck (further evidenced by poor handling of water transparency effects in Falcom's Ys Origin), I play War in Heaven in a 4:3 resolution "skewed" to fit widescreen. Should have spent those extra fifty bucks on the laptop with the Phenom/Radeon set...
  • Casualties of War: Part 1 was okay, Part 2 has a bunch of riddled messes. Even a blinding white nebula with awful loadouts doesn't help. Practically one of the mods in which you should use the third-person view.
  • Derelict: The first mod I've tried after retail FS2.
  • The FreeSpace Port and Silent Threat: Reborn
  • Just Another Day: The Collector's Edition - Greatest parody ever, well only on the first try. I recommend you at least play the retail FreeSpace 2 campaign first.
  • Inferno: Release 1 and Alliance: Relatively unbalanced. Two missions in Release 1 I skipped because they were unplayable (as in, impossible circumstances that even a crazy pilot would not do). Alliance was a bit frustrating, but thankfully they were more or less short-term skirmishes relying on trial and error.
  • (NOT) FreeSpace 3: The Search for Bosch: I don't get it. No seriously, I don't. I would rather play FreeSpace: Impossible, a campaign that would be almost literally survivable on a 10% chance.
  • Vassago's Dirge: Fun, unique, original, overall a kickass mod.
  • Warzone: Meh.