Difference between revisions of "GTCv Diomedes"
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− | ''As with the older [[GTCv Deimos|Deimos]] vessels, being around a Diomedes engagement is dicey business, not only do you need to worry about anti-fighter defenses, but the slash beams tend to slash right through fighters. The point defenses of the Diomedes aren't up to the same standards as the [[GTCv Chimera|Chimera]] or even the [[GTCv Deimos|Deimos]]. Try to be on the other side of the warship this thing is firing at. The slash beams also mean, in Blue Planet [[canon]] that beam countermeasures that disrupt beam targeting will not prevent slash beams from continuing to engage.''}} | + | ''As with the older [[GTCv Deimos|Deimos]] vessels, being around a Diomedes engagement is dicey business, not only do you need to worry about anti-fighter defenses, but the slash beams tend to slash right through fighters. The point defenses of the Diomedes aren't up to the same standards as the [[GTCv Chimera|Chimera]] or even the [[GTCv Deimos|Deimos]]. Try to be on the other side of the warship this thing is firing at. The slash beams also mean, in Blue Planet [[canon]] that beam countermeasures that disrupt beam targeting will not prevent slash beams from continuing to engage.'' |
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+ | ''This ship has great potential, but suffers from a major, glaring flaw: a huge sparsity of turrets on large sections of the ship. The wings/fins, in particular, feature a single AFB (Anti-Fighter-Beam) that share most of their coverage with an AFB on the sloped sides of the radar tower. Given that the Diomedes has a major advantage in point-defenses over other corvettes (in the form of a dedicated fighter bay), this flaw is also rather unnecessary. The Diomedes is also completely lacking in forward armament, and its rear-facing armament isn't all that great, either. Where the Deimos corvette achieves much of its success from having turrets all over its surfaces and excellent field of fire, the Diomedes is jarringly barren in the turret department. Approach from the rear and you'll avoid most of the point-defenses; as a capship, approaching from forward, behind, and directly below or above will also put you out of the FOF for the slash beams, as well.''}} | ||
[[Category: User-made Ships]] | [[Category: User-made Ships]] | ||
[[Category: Blue Planet]] | [[Category: Blue Planet]] | ||
[[Category:Blue Planet ships]] | [[Category:Blue Planet ships]] |
Revision as of 00:39, 11 August 2012
The following information has not been confirmed by Volition and is therefore not canon for the FreeSpace universe. |
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- For the original ship, see GTMf Sparta.
- For the canonical Deimos-class corvette that appeared in The Sicilian Defense, see the FreeSpace 2 Terran Ship Database
Contents
Description:
The GTCv Diomedes |
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Blue Planet: War in Heaven Tech Description
Unlike the Chimera and Bellerophon assault corvette classes, which were intended for large fleet manoeuvres where flanks were secured and overwhelming forward firepower was required, the Diomedes is a versatile strike corvette designed for independent operations. Based on the older Deimos class of corvettes, the Diomedes is effective against strikecraft and carries a respectable amount of anti-capital ship firepower. The addition of a fighterbay and fighter maintenance facilities increases the versatility of the design.
Developer Notes
N/A
Name Origin
In Greek mythology, Diomedes (Διομήδης) was a hero of the Trojan War. The nephew of Herakles and considered the second-best warrior amongst the Achaeans (behind Ajax), Diomedes eventually became king of Argos.
Credits
- Original model by Stratcomm
Performance:
Statistics
Type | Strike Corvette |
Manufacturer | Unknown |
Maneuverability | N/A |
Yaw, Pitch, Roll | 25 s |
Max Velocity | N/A ms-1 |
Max Afterburner Velocity | N/A ms-1 |
Armor | 85 000 |
Hitpoints | N/A |
Shields | |
Length | {{{10}}} m |
Fighter Complement | Unknown |
Armaments
Default Statistics | |
Turret Type | Amount |
TerSlashBlue | 4 |
STerPulse | 4 |
AAAf | 4 |
Terran Turret 2 | 4 |
Piranha | 2 |
Veteran Comments
As with the older Deimos vessels, being around a Diomedes engagement is dicey business, not only do you need to worry about anti-fighter defenses, but the slash beams tend to slash right through fighters. The point defenses of the Diomedes aren't up to the same standards as the Chimera or even the Deimos. Try to be on the other side of the warship this thing is firing at. The slash beams also mean, in Blue Planet canon that beam countermeasures that disrupt beam targeting will not prevent slash beams from continuing to engage.