Difference between revisions of "Just Another Day 3: Shivans on a Plane"
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==General== | ==General== | ||
− | *'''In development since:''' September 2006 | + | * '''In development since:''' September 2006 |
− | *'''Released:''' May | + | * '''Released:''' 31 May 2007 at 00:16:47 GMT |
− | *''' | + | * '''Mods included''' |
− | * | + | ** '''Core VP''' |
− | *''' | + | *** 1 cache file |
− | ** | + | *** 1 model |
− | ***1 | + | *** 1 modular tablefile |
− | *** | + | *** 2 pre-loaded TGA files |
− | ***2 | + | *** 4 custom maps |
− | ***4 | + | *** 6 custom in-game animations |
− | *** | + | *** 8 mission files |
− | *** | + | *** 9 mysterious music files |
− | ***9 | + | ** '''Extras VP''' |
− | *** | + | *** 7 pre-rendered cutscenes |
− | ** | + | |
− | ** | + | ===Staff=== |
+ | * Axem — ''Just Another FREDder'' | ||
+ | |||
+ | ===Missions and Campaigns=== | ||
+ | * One "6"-mission campaign | ||
==Description== | ==Description== | ||
Line 29: | Line 33: | ||
− | <big><big><big><big><big><big>'''YOU''' | + | <big><big><big><big><big><big><big>'''YOU'''</big></big></big></big></big></big></big> |
+ | |||
Line 37: | Line 42: | ||
− | '''ARE'''</big></big></big></big></big></big> | + | |
+ | <big><big><big><big><big><big><big>'''ARE'''</big></big></big></big></big></big></big> | ||
+ | |||
+ | |||
Line 47: | Line 55: | ||
− | <big><big><big><big><big><big>'''AGAIN'''</big></big></big></big></big></big> | + | |
+ | |||
+ | <big><big><big><big><big><big><big>'''AGAIN.'''</big></big></big></big></big></big></big> | ||
+ | |||
+ | |||
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Why wouldn't it be? Get ready for the following things in random order! | Why wouldn't it be? Get ready for the following things in random order! | ||
+ | * '''''Plotholes on a plane!''''' | ||
+ | * '''''Copyright infringements on a plane!''''' | ||
+ | * '''''References to disco music on a plane!''''' | ||
+ | * '''''The power of ETAM, the next-next-generation of ETAK on a plane!''''' (ok, maybe not) | ||
+ | * '''''God on a plane!'''''* | ||
+ | * '''''Unexpected twist endings on a plane!''''' | ||
+ | * '''''AND MORE on a plane!''''' | ||
− | * | + | <small><small><small><small><small>* - God on a plane may ''still'' not be God, your God may vary.</small></small></small></small></small> |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Notes== | ==Notes== | ||
− | + | This Campaign is the sequel to [[Just Another Day]] and [[Just Another Day 2: Electric Boogaloo]]. A version of this campaign, compatible with the 3.6.12 [[mediavps]], is released as part of the [[Just Another Day Collector's Edition]]. A sequel, [[Just Another Day Fourever]], was planned. | |
− | This Campaign is the sequel to [[Just Another Day]] and [[Just Another Day 2: Electric Boogaloo]] | ||
==FREDder's Notes== | ==FREDder's Notes== | ||
Line 80: | Line 92: | ||
==Player Quotes== | ==Player Quotes== | ||
− | + | <font size=1>Most of these were taken from the [http://www.hard-light.net/forums/index.php/topic,47386.0.html Release Thread].</font> | |
− | *"Guranteed 110% fun." | + | * "Guranteed 110% fun." — Nubbles |
− | *" | + | * "I think I actually went blue while shooting up the Internets." — Nuclear1 |
− | *"Oooooooookay... Axem's campaigns have reached a new level of weirdness..." | + | * "Oooooooookay... Axem's campaigns have reached a new level of weirdness..." — Dark Hunter |
− | + | * "GTVAngelion was really funny... 'specially the intro cutscene music..." — Snail | |
− | + | * "Wow. Cool the plane is a Boeing 747, except it has big guns." — Hades | |
− | *"GTVAngelion was really funny... 'specially the intro cutscene music..." | + | * "Did anyone else notice just how epic Freespace feels with classical music in the background?" — redsniper |
− | *" | + | * "Well I finished that.... kind of strange. I got most of it but it wasn't as funny as the first two." — KappaWing |
− | *"Mabye not as funny as the original, but the missions itself are much better, and rival with other campaigns, this also makes replaying the campaign more wortwhile | + | * "Mabye not as funny as the original, but the missions itself are much better, and rival with other campaigns, this also makes replaying the campaign more wortwhile" — Joshua |
− | |||
− | |||
==Related Links== | ==Related Links== | ||
− | *[http://www. | + | * '''Download | Sectorgame''' |
− | *[http://www. | + | ** [http://www.sectorgame.com/axem/files/campaigns/JAD3_SoaP.zip Core VP] |
− | *[http://www. | + | ** [http://www.sectorgame.com/axem/files/campaigns/JAD3_SoaP_Xtra.zip Extras VP] |
− | *[http://www.freespacemods.net/download.php?view.20 | + | * [http://www.hard-light.net/forums/index.php/topic,47386.0.html Release Thread | Hard Light Productions] |
− | *[http://www.nukelol.com/downloads/freespacefiles/campaigns/JAD3/JAD3_SoaP.zip | + | * [http://www.freespacemods.net/download.php?view.20 Download | FreeSpaceMods.net] |
− | *[http://www.nukelol.com/downloads/freespacefiles/campaigns/JAD3/JAD3_SoaP_Xtra.zip Extras | + | * '''Download | Nukelol''' |
− | + | ** [http://www.nukelol.com/downloads/freespacefiles/campaigns/JAD3/JAD3_SoaP.zip Core VP] | |
+ | ** [http://www.nukelol.com/downloads/freespacefiles/campaigns/JAD3/JAD3_SoaP_Xtra.zip Extras VP] | ||
[[Category:User-made_Campaigns]] | [[Category:User-made_Campaigns]] |
Latest revision as of 15:23, 14 June 2013
Contents
General
- In development since: September 2006
- Released: 31 May 2007 at 00:16:47 GMT
- Mods included
- Core VP
- 1 cache file
- 1 model
- 1 modular tablefile
- 2 pre-loaded TGA files
- 4 custom maps
- 6 custom in-game animations
- 8 mission files
- 9 mysterious music files
- Extras VP
- 7 pre-rendered cutscenes
- Core VP
Staff
- Axem — Just Another FREDder
Missions and Campaigns
- One "6"-mission campaign
Description
With the death of FRED and FRED2 by the hands of Alpha 1, there no stands nothing to strike at the GTVA! Except for... Shivans! On a Plane!
The Shivans have returned and are bent on taking over ancient Earth aero-transports. We've got motherfrackin' Shivans! And there's not a got-damn thing you can do about it!
Just another day again, eh?
YOU
ARE
Alpha 1.
AGAIN.
Why wouldn't it be? Get ready for the following things in random order!
- Plotholes on a plane!
- Copyright infringements on a plane!
- References to disco music on a plane!
- The power of ETAM, the next-next-generation of ETAK on a plane! (ok, maybe not)
- God on a plane!*
- Unexpected twist endings on a plane!
- AND MORE on a plane!
* - God on a plane may still not be God, your God may vary.
Notes
This Campaign is the sequel to Just Another Day and Just Another Day 2: Electric Boogaloo. A version of this campaign, compatible with the 3.6.12 mediavps, is released as part of the Just Another Day Collector's Edition. A sequel, Just Another Day Fourever, was planned.
FREDder's Notes
JAD3 was a headache, but a fun headache. With the exception of the first mission, every mission had a complete redoing. That completely trashed every part of the story I had first wrote down. But alas, I somehow recovered.
Some notes about the missions
WARNING: This article contains spoilers for the following storylines: Just Another Day
- Mission 1: I was actually going to use the Shivans on a Plane here, which is why SLJ was there. But then I swapped it out for a Sath.
- Mission 2: Finally a use for the Helios and Myrmidon! Unfortunately this is a mission where you can't use the Myrmidon.
- Mission 3: This was going to be the Stealth Mission with similar jokes as Mission 5. Instead it went somewhere else.
- Mission 4: This mission was done entirely for the Giant Robots. And the intro/promo/whatever. Gendo-Basudan is my favorite CommAni I did.
- Mission 5: Up until the last few hours of finishing the whole campaign, the guest star was Admiral Haberdashery, but since the D&D setting kinda put him way out of place. Instead you got Monty Python.
- Mission 6: The Shivans on a Plane was going to have a grand entrance, a ingame cutscene and fanfare and everything. But their role got cut (again) and they had 5 seconds of screen time at the very end.
Player Quotes
Most of these were taken from the Release Thread.
- "Guranteed 110% fun." — Nubbles
- "I think I actually went blue while shooting up the Internets." — Nuclear1
- "Oooooooookay... Axem's campaigns have reached a new level of weirdness..." — Dark Hunter
- "GTVAngelion was really funny... 'specially the intro cutscene music..." — Snail
- "Wow. Cool the plane is a Boeing 747, except it has big guns." — Hades
- "Did anyone else notice just how epic Freespace feels with classical music in the background?" — redsniper
- "Well I finished that.... kind of strange. I got most of it but it wasn't as funny as the first two." — KappaWing
- "Mabye not as funny as the original, but the missions itself are much better, and rival with other campaigns, this also makes replaying the campaign more wortwhile" — Joshua
Related Links
- Download | Sectorgame
- Release Thread | Hard Light Productions
- Download | FreeSpaceMods.net
- Download | Nukelol