Difference between revisions of "Is-disarmed-delay"
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| − | Is | + | Is disarmed delay (Boolean operator) |
| − | Becomes true <delay> seconds after the specified ship(s) are | + | Becomes true <delay> seconds after the specified ship(s) are disarmed. A ship is disarmed when all of it's turret |
| − | subsystems are destroyed. All ships must be | + | subsystems are destroyed. All ships must be disarmed for this function to return true. |
Returns a boolean value; Takes 2 or more arguments: | Returns a boolean value; Takes 2 or more arguments: | ||
1: Time delay is seconds (see above). | 1: Time delay is seconds (see above). | ||
| − | Rest: Names of ships to check | + | Rest: Names of ships to check disarmed status of. |
[[Category:Retail SEXPs]] | [[Category:Retail SEXPs]] | ||
Latest revision as of 09:56, 14 April 2006
Is disarmed delay (Boolean operator)
Becomes true <delay> seconds after the specified ship(s) are disarmed. A ship is disarmed when all of it's turret
subsystems are destroyed. All ships must be disarmed for this function to return true.
Returns a boolean value; Takes 2 or more arguments:
1: Time delay is seconds (see above).
Rest: Names of ships to check disarmed status of.