Difference between revisions of "GTCv Morana"

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(AG data + consolidating with Vanir)
 
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{{User-made Ships|''GTCv '''Morana'''''}}
 
{{User-made Ships|''GTCv '''Morana'''''}}
  
 
+
[[Image:Vanir.jpg|thumb|right|650px|The HTL SCC Vanir from the Dysnomia dump]]
{{shipimage|image=[[Image:morana.jpg]]|caption=GTCv Morana}}
+
[[Image:SG_Atreus.jpg|thumb|right|650px|The GTC Atreus in Shadow Genesis]]
 +
[[Image:morana.jpg|thumb|right|650px|{{PAGENAME}}]]
  
 
==Description:==
 
==Description:==
  
===Tech Room Description===
+
===Original Tech Room Description===
 
The Morana is strong, good equipped in cannons ship. She is bigger and more powerful than any Terran cruiser. Perfectly fills the gap between corvette and smaller ships.
 
The Morana is strong, good equipped in cannons ship. She is bigger and more powerful than any Terran cruiser. Perfectly fills the gap between corvette and smaller ships.
 +
 +
 +
===Shadow Genesis Tech Room Description===
 +
GTC Atreus
 +
Heavy assault cruiser
 +
 +
The Atreus is the final and ultimate response for Shivan assault cruisers. It is the dream of every commander who values heavy armour and considerable firepower. The Atreus was rapidly constructed after the Second Great War to replace the old and ineffective Leviathan-class cruisers. Two devastating forward beam cannons with firepower twice that of an Aeolus is why the Atreus should be avoided by any hostile cruiser or corvette-size warship. They are present in every GTVA fleet and have become a backbone in every major offensive operation.
 +
 +
 +
===Dysnomia Tech Room Description===
 +
A light cruiser of the Solar Consortium, the Vanir is probably their newest and the most technologically advanced ship ever deployed. Spotted only recently in low numbers patrolling outskirts of Consortium-controlled space, the Vanir is fast, agile and versatile unit equipped with fast-recharging jump drive and numerous point-defence turrets. Long range scans of Vanir cruisers proven existence of various exotic technological solutions onboard, especially reactor inspired by Lucifer superdestroyer. Although SC is known from using shivan technology in their ships, integration of Shivan-inspired systems in this class of ships is greater than ever before. First ships of this class suffered from reactor overheating and others issues not present in later models. Also due to integration of other internal differences, we believe that Vanir was mostly designed as a testbed of new technologies for eventual new classes of warships. Despite being lightly armored ships, Vanir should never be underestimated in ship-to-ship combat as it's pair of spinal railguns can deliver massive amount of damage in very short period.
 +
  
 
===Credits===
 
===Credits===
 
*Model by '''c914'''
 
*Model by '''c914'''
 +
*Shadow Genesis version by ???
 +
*HTL's model and textures by '''Nyctaeus'''
 +
  
 
==Performance:==
 
==Performance:==
 
===Statistics===
 
===Statistics===
 +
*'''GTCv Morana'''
 
{|
 
{|
 
|-
 
|-
Line 19: Line 36:
 
| style="width:200px" | Corvette
 
| style="width:200px" | Corvette
 
|-
 
|-
| '''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'''
+
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''
| Unknown
+
| 26 mps
 +
|-
 +
| '''[[Technical_Terms_and_Definitions#Width|Width]]'''
 +
| 69.69 m
 +
|-
 +
| '''[[Technical_Terms_and_Definitions#Height|Height]]'''
 +
| 151.10 m
 +
|-
 +
| '''[[Technical_Terms_and_Definitions#Length|Length]]'''
 +
| 488.04 m
 
|-
 
|-
| '''[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]'''
+
| '''[[Technical_Terms_and_Definitions#Turrets|Turrets]]'''
| N/A
+
| 16
 
|-
 
|-
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''
+
| '''[[Technical_Terms_and_Definitions#Fighterbays|Fighterbays]]'''
| 26 mps
+
| None
 +
|}
 +
 
 +
 
 +
*'''Shadow Genesis (GTC Atreus)'''
 +
{|
 
|-
 
|-
| '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'''
+
| style="width:200px" | '''[[Technical_Terms_and_Definitions#Width|Width]]'''
| N/A
+
| style="width:200px" | 68.94 m
 
|-
 
|-
| '''[[Technical_Terms_and_Definitions#Armor|Armor]]'''
+
| '''[[Technical_Terms_and_Definitions#Height|Height]]'''
| N/A
+
| 167.59 m
 
|-
 
|-
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]
+
| '''[[Technical_Terms_and_Definitions#Length|Length]]'''
| ???
+
| 488.18 m
 
|-
 
|-
| [[Technical_Terms_and_Definitions#Shields|Shields]]
+
| '''[[Technical_Terms_and_Definitions#Turrets|Turrets]]'''
| N/A
+
| 17
 
|-
 
|-
| '''[[Technical_Terms_and_Definitions#Width|Width]]'''
+
| '''[[Technical_Terms_and_Definitions#Fighterbays|Fighterbays]]'''
| 490 m
+
| None
 +
|}
 +
 
 +
 
 +
*'''Dysnomia (SCC Vanir)'''
 +
{|
 +
|-
 +
| style="width:200px" | '''[[Technical_Terms_and_Definitions#Width|Width]]'''
 +
| style="width:200px" | 43.47 m
 
|-
 
|-
 
| '''[[Technical_Terms_and_Definitions#Height|Height]]'''
 
| '''[[Technical_Terms_and_Definitions#Height|Height]]'''
| 286 m
+
| 94.85 m
 
|-
 
|-
 
| '''[[Technical_Terms_and_Definitions#Length|Length]]'''
 
| '''[[Technical_Terms_and_Definitions#Length|Length]]'''
| 812 m
+
| 310.25 m
 +
|-
 +
| '''[[Technical_Terms_and_Definitions#Turrets|Turrets]]'''
 +
| 20
 +
|-
 +
| '''[[Technical_Terms_and_Definitions#Fighterbays|Fighterbays]]'''
 +
| None
 
|}
 
|}
 +
  
 
===Armaments===
 
===Armaments===
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{| border=1 cellpadding=4 style="border-collapse: collapse"
 
{| border=1 cellpadding=4 style="border-collapse: collapse"
 
|- align="center"
 
|- align="center"
| colspan=2 style="background:#351515;"| '''Default Statistics'''
+
| colspan=2 style="background:#351515;"| '''GTCv Morana'''
 +
| colspan=2 style="background:#351515;"| '''Shadow Genesis'''
 +
| colspan=2 style="background:#351515;"| '''Dysnomia'''
 
|- align="center"
 
|- align="center"
 +
| style="width:120px" |Turret Type
 +
| style="width:60px" |Amount
 +
| style="width:120px" |Turret Type
 +
| style="width:60px" |Amount
 
| style="width:120px" |Turret Type
 
| style="width:120px" |Turret Type
 
| style="width:60px" |Amount
 
| style="width:60px" |Amount
Line 62: Line 114:
 
| RFACap
 
| RFACap
 
| 3
 
| 3
 +
| Terran A-B Turret
 +
| 3
 +
| SC Railgun
 +
| 2
 
|- align="center"
 
|- align="center"
 
| RFPulse
 
| RFPulse
 
| 3
 
| 3
 +
| RFPulse
 +
| 3
 +
| SC Pulse Turret
 +
| 7
 
|- align="center"
 
|- align="center"
 
| [[Standard Flak]]
 
| [[Standard Flak]]
 
| 4
 
| 4
 +
| AAAf
 +
| 4
 +
| SC Turret
 +
| 11
 
|- align="center"
 
|- align="center"
 
| [[Terran Turret]]
 
| [[Terran Turret]]
 
| 6
 
| 6
 +
| Standard Flak
 +
| 2
 +
|- align="center"
 +
|
 +
|
 +
| MGreen
 +
| 2
 +
|- align="center"
 +
|
 +
|
 +
| Terran Turret
 +
| 3
 
|}
 
|}
 +
  
 
===Veteran Comments===
 
===Veteran Comments===
 +
{{comment|
 +
 +
The Shadow Genesis version is resmoothed and slightly more detailed, but is not a true HTL. The Vanir is the superior one to pick unless you cannot deal with the Hades texture scheme.
 +
 +
}}
  
 
==Download link:==
 
==Download link:==
*Release Thread — http://www.hard-light.net/forums/index.php?topic=67201.0
+
*'''GTCv Morana'''
*Freespacemods — http://www.freespacemods.net/download.php?view.621
+
**[http://www.hard-light.net/forums/index.php?topic=67201.0 Release Thread]
 +
**[http://www.freespacemods.net/download.php?view.621 Download | FSMods]
 +
*'''Shadow Genesis'''
 +
**[https://www.hard-light.net/forums/index.php?topic=83942.0 RELEASE - Shadow Genesis: 2017 Edition]
 +
*'''HTL version'''
 +
**[https://www.hard-light.net/forums/index.php?topic=94790.0 Dysnomia dump]

Latest revision as of 18:46, 15 May 2020

All information related to the GTCv Morana is non-canon.
Back to User-made Ships
The HTL SCC Vanir from the Dysnomia dump
The GTC Atreus in Shadow Genesis
GTCv Morana

Description:

Original Tech Room Description

The Morana is strong, good equipped in cannons ship. She is bigger and more powerful than any Terran cruiser. Perfectly fills the gap between corvette and smaller ships.


Shadow Genesis Tech Room Description

GTC Atreus Heavy assault cruiser

The Atreus is the final and ultimate response for Shivan assault cruisers. It is the dream of every commander who values heavy armour and considerable firepower. The Atreus was rapidly constructed after the Second Great War to replace the old and ineffective Leviathan-class cruisers. Two devastating forward beam cannons with firepower twice that of an Aeolus is why the Atreus should be avoided by any hostile cruiser or corvette-size warship. They are present in every GTVA fleet and have become a backbone in every major offensive operation.


Dysnomia Tech Room Description

A light cruiser of the Solar Consortium, the Vanir is probably their newest and the most technologically advanced ship ever deployed. Spotted only recently in low numbers patrolling outskirts of Consortium-controlled space, the Vanir is fast, agile and versatile unit equipped with fast-recharging jump drive and numerous point-defence turrets. Long range scans of Vanir cruisers proven existence of various exotic technological solutions onboard, especially reactor inspired by Lucifer superdestroyer. Although SC is known from using shivan technology in their ships, integration of Shivan-inspired systems in this class of ships is greater than ever before. First ships of this class suffered from reactor overheating and others issues not present in later models. Also due to integration of other internal differences, we believe that Vanir was mostly designed as a testbed of new technologies for eventual new classes of warships. Despite being lightly armored ships, Vanir should never be underestimated in ship-to-ship combat as it's pair of spinal railguns can deliver massive amount of damage in very short period.


Credits

  • Model by c914
  • Shadow Genesis version by ???
  • HTL's model and textures by Nyctaeus


Performance:

Statistics

  • GTCv Morana
Type Corvette
Max Velocity 26 mps
Width 69.69 m
Height 151.10 m
Length 488.04 m
Turrets 16
Fighterbays None


  • Shadow Genesis (GTC Atreus)
Width 68.94 m
Height 167.59 m
Length 488.18 m
Turrets 17
Fighterbays None


  • Dysnomia (SCC Vanir)
Width 43.47 m
Height 94.85 m
Length 310.25 m
Turrets 20
Fighterbays None


Armaments

GTCv Morana Shadow Genesis Dysnomia
Turret Type Amount Turret Type Amount Turret Type Amount
RFACap 3 Terran A-B Turret 3 SC Railgun 2
RFPulse 3 RFPulse 3 SC Pulse Turret 7
Standard Flak 4 AAAf 4 SC Turret 11
Terran Turret 6 Standard Flak 2
MGreen 2
Terran Turret 3


Veteran Comments

Please read the Veteran Comments policy before editing this section.


The Shadow Genesis version is resmoothed and slightly more detailed, but is not a true HTL. The Vanir is the superior one to pick unless you cannot deal with the Hades texture scheme.


Download link: