Difference between revisions of "UEF Uriel"

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{{BPArticle}}
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#Redirect [[FTF Wraith]]
 
 
:''For the original ship, see [[FTF Wraith]].''
 
 
 
==Description:==
 
{{shipimage|image=[[Image:Uefuriel.jpg]]|caption=The {{PAGENAME}}}}
 
===Blue Planet: War in Heaven Tech Description===
 
The Uriel assault fighter is the mainstay gunship class of the Federation and the most indispensable element of its fighter corps. Heavy armour and a devastating frontal array of cannons makes the Uriel the premier weapons platform against large, slow-moving targets. Uriels excel in various mission profiles ranging from airstrikes on ground targets to full-scale assaults against cruiser assets to heavy fighter or turret suppression. The fighter is also equipped with an underslung heavy long-range gauss cannon, further increasing its weapons potential. The low manoeuverability and top speed of the Uriel limits its effectiveness in dogfights, but some pilots have learned to compensate for these shortcomings. When deployed in full squadron strength, Uriels can dominate an entire battlespace with Slammer fire. The GTVA has faced down the threat of the Uriel by simply destroying as many as possible through massed Trebuchet fire, and unfortunately for the Federation, the Uriel is growing scarce to the point where it can only be deployed in vital situations.
 
 
 
===Developer Notes===
 
N/A
 
 
 
===Name Origin===
 
Saint Uriel the Archangel is one of the archangels of post-Exilic Rabbinic tradition, and also of certain Christian traditions.
 
 
 
==Performance:==
 
===Statistics===
 
{{Ship_box
 
|name = UEF ''Uriel''
 
|type = Heavy Assault
 
|manufacturer = Stormrider
 
|maneuverability = Average
 
|max_velocity = 65 - 90
 
|max_ab_velocity = 140
 
|max_ab_duration = 6.458
 
|armor = Heavy
 
|hitpoints = 470
 
|shields = 640
 
|length = 38
 
|gun_bank_1 = 2
 
|gun_bank_2 = 6
 
|gun_bank_3 = 1
 
|missile_bank_1 = 50
 
|missile_bank_2 = 50
 
|missile_bank_3 = 50
 
|missile_bank_4 =
 
|countermeasures = 30
 
|turrets = 1
 
|containers =
 
|fighters =
 
}}
 
 
 
===Armaments===
 
*'''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]'''
 
{| border=1 cellpadding=4 style="border-collapse: collapse"
 
|- align="center"
 
| colspan=3 style="background:#351515;"| '''Default Statistics'''
 
|- align="center"
 
| style="width:40px" |Bank
 
| style="width:60px" |Guns
 
| style="width:160px" |Standard Loadout
 
|- align="center"
 
| 1st
 
| 2
 
| [[Vulcan]]
 
|- align="center"
 
| 2nd
 
| 6
 
| [[Rapier]]
 
|- align="center"
 
| 3rd
 
| 1
 
| [[Archer]]
 
|- align="center"
 
| colspan=3| Compatible Primaries
 
|-
 
| colspan=1 align="center"| 1st
 
| colspan=2| [[Maul]], [[Vulcan]], [[Rapier]], [[Gattler]], [[Scalpel]]
 
 
 
|-
 
| colspan=1 align="center"| 2nd
 
| colspan=2| [[Maul]], [[Vulcan]], [[Rapier]], [[Gattler]], [[Scalpel]]
 
 
 
|-
 
| colspan=1 align="center"| 3rd
 
| colspan=2| [[Archer]]
 
|}
 
 
 
*'''[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]'''
 
{| border=1 cellpadding=4 style="border-collapse: collapse"
 
|- align="center"
 
| colspan=3 style="background:#351515;"| '''Default Statistics'''
 
|- align="center"
 
| style="width:40px" |Bank
 
| style="width:60px" |Capacity
 
| style="width:160px" |Standard Loadout
 
|- align="center"
 
| 1st
 
| 40
 
| [[Dart]]
 
|- align="center"
 
| 2nd
 
| 40
 
| [[Slammer]]
 
|- align="center"
 
| 3rd
 
| 40
 
| [[Slammer]]
 
|- align="center"
 
| colspan=3| Compatible Secondaries
 
|-
 
| colspan=1 align="center"| 1st
 
| colspan=2| [[Dirk]], [[Dart]], [[Hellfire Missile|Hellfire]], [[Javelin]], [[Slammer]], [[Paveway]], [[Grimler]], [[Shrike]]
 
 
 
|-
 
| colspan=1 align="center"| 2nd
 
| colspan=2| [[Dirk]], [[Dart]], [[Hellfire Missile|Hellfire]], [[Javelin]], [[Slammer]], [[Paveway]], [[Grimler]], [[Shrike]], [[Jackhammer]]
 
 
 
|-
 
| colspan=1 align="center"| 3rd
 
| colspan=2| [[Dirk]], [[Dart]], [[Hellfire Missile|Hellfire]], [[Javelin]], [[Slammer]], [[Paveway]], [[Grimler]], [[Shrike]], [[Jackhammer]]
 
|}
 
*'''[[Technical_Terms_and_Definitions#Turrets|Turrets]]'''
 
{| border=1 cellpadding=4 style="border-collapse: collapse"
 
|- align="center"
 
| colspan=2 style="background:#351515;"| '''Default Statistics'''
 
|- align="center"
 
| style="width:120px" |Turret Type
 
| style="width:60px" |Amount
 
|- align="center"
 
| [[Vulcan]]
 
| 1
 
|}
 
 
 
==Veteran Comments==
 
{{Comment|The ''Uriel'', despite being classified as a heavy assault fighter by the UEF, is probably best defined as a hybrid of heavy assault fighter and light bomber by GTVA standards. Not only is it more durable than even the [[GTB Medusa|GTB ''Medusa'']], it has six primary gun mounts arranged in a 4-2 configuration as well as an additional weapon, the ammo-based [[Archer]], on its underside, perfect for sniping at subsystems and turrets from beyond the range of any warship turret. This increased firepower comes at a price; the ''Uriel'' pays for this impressive primary firepower with even less manoeuvrability and missile capacity than most GTVA heavy assault fighters. Reverse afterburn can only do so much for it, and it certainly isn't a way to find cover when a pair of [[GTM Trebuchet|Trebuchet]]s are less than 2000m away.}}
 
 
 
[[Category: User-made Ships]]
 
[[Category: Blue Planet]]
 

Latest revision as of 13:00, 17 May 2020

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