FTF Wraith
All information related to the FTF Wraith is non-canon. |
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Contents
Description:
Tech Room Description
The Wraith assault fighter was built to bridge the gap between the Lancer and the Saracen. its a versatile fighter capable of mounting all light and standard issue heavy cannons to compliment its built in Archer Cannon (see separate entry under weapons). for its secondary load out all weapons are carried on external hard points allowing for unmatched compatibility at the expense of the capacity and protection afforded by internal launchers. the wraith also packs a twin Vulcan turret to cover the rear and provide addition forward fire support during attack runs. it exhibits average maneuverability, a top afterburner speed of 190 MPS and a cruise speed of 88 MPS. in addition it can achieve a complete stop in a little over 1 second and can and move in reverse at about 120 MPS thanks to a battery 6 reverse thrusters (consult the manual on how to use this feature). these can be used to shake pursuers off you tail an put them in your gun sights before the enemy can figure out what happened. as with all federal fighter the wraith is atmospheric capable giving it a strong tactical advantage.
Blue Planet: War in Heaven Tech Description
The Uriel assault fighter is the mainstay gunship class of the Federation and the most indispensable element of its fighter corps. Heavy armour and a devastating frontal array of cannons makes the Uriel the premier weapons platform against large, slow-moving targets. Uriels excel in various mission profiles ranging from airstrikes on ground targets to full-scale assaults against cruiser assets to heavy fighter or turret suppression. The fighter is also equipped with an underslung heavy long-range gauss cannon, further increasing its weapons potential. The low manoeuvrability and top speed of the Uriel limits its effectiveness in dogfights, but some pilots have learned to compensate for these shortcomings. When deployed in full squadron strength, Uriels can dominate an entire battlespace with Slammer fire. The GTVA has faced down the threat of the Uriel by simply destroying as many as possible through massed Trebuchet fire, and unfortunately for the Federation, the Uriel is growing scarce to the point where it can only be deployed in vital situations.
Developer Notes
Name Origin
Saint Uriel the Archangel is one of the archangels of post-Exilic Rabbinic tradition, and also of certain Christian traditions.
Credits List
- Model by ---Steve-O---
Performance:
Statistics
- FTF Wraith
Type | Heavy Assault |
Manufacturer | Polaris Shipyards |
Maneuverability | Average |
Max Velocity | 88.0 - 105.0 mps |
Max Afterburner Velocity | 190.0 mps |
Armor | Heavy |
Hitpoints | 470 |
Shields | 640 |
Length | 30 m |
- Blue Planet
Name | UEF Uriel | |
Type | Heavy Assault | |
Manufacturer | Stormrider | |
Maneuverability | Average | |
Yaw, Pitch, Roll | 4.5, 5.0, 4.0 s | |
Max Velocity | 65 - 90 ms-1 | |
Max Afterburner Velocity | 140 ms-1 | |
Max Afterburner Duration | 6.458 s | |
Armor | Heavy | |
Hitpoints | 470 pts | |
Shields | 640 pts | |
Length | 38 m | |
Weaponry | ||
Primary weapons | ||
1st bank | 2 guns | |
2nd bank | 6 guns | |
3rd bank | 1 guns | |
Secondary weapons | ||
1st bank capacity | 80 | |
2nd bank capacity | 40 | |
3rd bank capacity | 40 | |
Countermeasures | ||
Countermeasure capacity | 30 countermeasures | |
Turrets | 1 turrets |
Armaments
- FTF Wraith
Default Statistics | |||
Bank | Guns | Capacity | Standard Loadout |
1st | 2 | 120 | Massdriver |
2nd | 6 | 120 | Vulcan |
3rd | 1 | 120 | Archer |
Compatible Primaries | |||
Mace, Hailstorm, Rapier, Archer, UM-4 Tachyon, Vulcan, Subach HL-7, Akheton SDG, Prometheus R, Prometheus S, Lamprey, Circe, Maxim, UD-8 Kayser |
Default Statistics | ||
Bank | Capacity | Standard Loadout |
1st | 80 | Dirk |
2nd | 40 | Dirk |
3rd | 40 | Storm Fire |
Compatible Secondaries | ||
Dart, Dirk, Grimler, Slammer, PavewayXII, Stom Fire, Tempest, Harpoon, Hornet, Tornado, Trebuchet, GTM Stiletto II, EMP Adv, Infyrno |
- UEF Uriel
Default Statistics | ||
Bank | Guns | Standard Loadout |
1st | 2 | Vulcan |
2nd | 6 | Rapier |
3rd | 1 | Archer |
Compatible Primaries | ||
1st | Maul, Vulcan, Rapier, Gattler, Scalpel | |
2nd | Maul, Vulcan, Rapier, Gattler, Scalpel | |
3rd | Archer |
Default Statistics | ||
Bank | Capacity | Standard Loadout |
1st | 80 | Dart |
2nd | 40 | Slammer |
3rd | 40 | Slammer |
Compatible Secondaries | ||
1st | Dirk, Dart, Hellfire, Javelin, Slammer, Paveway, Grimler, Shrike | |
2nd | Dirk, Dart, Hellfire, Javelin, Slammer, Paveway, Grimler, Shrike, Jackhammer | |
3rd | Dirk, Dart, Hellfire, Javelin, Slammer, Paveway, Grimler, Shrike, Jackhammer |
Default Statistics | |
Turret Type | Amount |
Vulcan | 1 |
Gallery
The UEF Uriel as shown in the previous released iteration of War in Heaven.
An UEF Uriel in bomber configuration, armed with two banks of Jackhammer torpedoes, with its underslung Archer cannon deployed.
Veteran Comments
Good turret, good weapons package, excellent at disabling even the GTCv Deimos. While wonderful at disarming single light warship targets and devastating fighters directly in front of themselves, it falls into the category of unsurvivable, un-maneuverable bomber for me. It has excellent speed, but it's less maneuverable than a Zeus. It has excellent durability and firepower but the Uriel has the target profile nearly the size of a Medusa. It's a tough nut to crack, and weak and old Alliance ships will be utterly devastated by it, but a pack of any competent fighter is a serious threat if you're flying a Uriel.
One mildly annoying thing is that the Uriel is unable to link its weapons, which means you have constantly to switch back and forth between weapons (say, the Gattler and the Rapier). This isn't really a major problem, but can be a tad distracting during a fast-paced dogfight.
Download link:
- Federal Fighter Pack:
- Federal Navy Revision Project:
- Blue Planet Complete: