Difference between revisions of "Newbie Projects"
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− | + | This is a collection of small, fairly simple tasks which developers new to FreeSpace 2 Open can use to get a start with the project. | |
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− | This is a collection of small, fairly simple tasks which developers new to | ||
The lists below are broken down into a logical workflow that will likely match the set of patches that you will produce. | The lists below are broken down into a logical workflow that will likely match the set of patches that you will produce. | ||
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== Improve documentation of [https://github.com/scp-fs2open/fs2open.github.com/blob/master/code/cmdline/cmdline.cpp#L127 -nolightshafts] command line option == | == Improve documentation of [https://github.com/scp-fs2open/fs2open.github.com/blob/master/code/cmdline/cmdline.cpp#L127 -nolightshafts] command line option == | ||
− | + | FreeSpace 2 Open provides a command line option -nolightshafts to disable lightshafts in game, even if a mission designer enables them in a mission. | |
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+ | This feature was previously called -flightshaftsoff and references remain to the old name within the FreeSpace 2 Open code base and the FreeSpace Wiki documentation system. | ||
The patch series to implement this functionality would likely consist of the following patches: | The patch series to implement this functionality would likely consist of the following patches: | ||
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− | You will need to register an account on the | + | You will need to register an account on the FreeSpace Wiki to complete the third step. |
== Enable the <code>AIM_GET_BEHIND</code> feature == | == Enable the <code>AIM_GET_BEHIND</code> feature == | ||
+ | TODO: This would involve implementing the AIM_GET_BEHIND artificial intelligence feature as was originally completed in The Babylon Project source code fork | ||
− | + | [[Category:Modding]] |
Latest revision as of 16:14, 22 October 2022
This is a collection of small, fairly simple tasks which developers new to FreeSpace 2 Open can use to get a start with the project.
The lists below are broken down into a logical workflow that will likely match the set of patches that you will produce.
Please create a thread on the HLP forums with your proposed patches attached or link to a Github pull request. The suggested patch series below are designed to encourage the good practice of providing a series of small standalone patches that are capable of easy review.
Inspired by the Freedesktop DRI Newbie Projects.
Improve documentation of -nolightshafts command line option
FreeSpace 2 Open provides a command line option -nolightshafts to disable lightshafts in game, even if a mission designer enables them in a mission.
This feature was previously called -flightshaftsoff and references remain to the old name within the FreeSpace 2 Open code base and the FreeSpace Wiki documentation system.
The patch series to implement this functionality would likely consist of the following patches:
- Modify the
cmdline_parm flightshaftsoff_arg()
name in code/cmdline/cmdline.cpp so that it readscmdline_parm nolightshafts_arg
- Modify
SetCmdlineParams()
in code/cmdline/cmdline.cpp so thatnolightshafts_arg()
is used in the if() test - Modify the -flightshaftsoff documentation to refer to -nolightshafts instead
- Modify the
exe_params[]
array in code/cmdline/cmdline.cpp to correct the URL location of -nolightshafts Wiki documentation
You will need to register an account on the FreeSpace Wiki to complete the third step.
Enable the AIM_GET_BEHIND
feature
TODO: This would involve implementing the AIM_GET_BEHIND artificial intelligence feature as was originally completed in The Babylon Project source code fork