Difference between revisions of "GTT Elysium"
(→Veteran Comments) |
(→Veteran Comments) |
||
Line 15: | Line 15: | ||
===Veteran Comments=== | ===Veteran Comments=== | ||
''Putting this transport in a battle field is like putting a shoe-box in a firing range (you should try it somtime, it's fun with a 12-gauge, funner with a 10), it's just not going to survive. The [[GTW ML-16|ML-16]] / [[GTW Subach HL-7|HL-7]] turret isn't going to deter anything but a wounded [[GTB Zeus|Zeus]].''<br><br> | ''Putting this transport in a battle field is like putting a shoe-box in a firing range (you should try it somtime, it's fun with a 12-gauge, funner with a 10), it's just not going to survive. The [[GTW ML-16|ML-16]] / [[GTW Subach HL-7|HL-7]] turret isn't going to deter anything but a wounded [[GTB Zeus|Zeus]].''<br><br> | ||
− | ''Its a big, | + | ''Its a big, unmaneuverable, and weak box. There is absolutely no redeeming feature in this transport.''<br><br> |
==Performance:== | ==Performance:== |
Revision as of 00:16, 3 August 2006
| ||||||||
|
File:Elysium320x240.jpg |
---|
The GTT Elysium |
Contents
Description:
FS1 Tech Room Description
Since the start of space colonization, this standard transport has been used by everyone, both civilian and military. While it has undergone minor changes time and again, it remains a simple design: A vehicle meant to transport personnel from one place to another.
FS2 Tech Room Description
The GTT Elysium class of transports has been in service for over 40 years. Its mission hasn't changed from the time of the Great War - to transport civilian and military personnel from one star system to another. The Elysium is very poorly armed, with a single Subach HL-7 cannon, and also suffers from thin armor plating. Only desperate circumstances find Elysiums anywhere near the front lines. Assaults and dangerous transport missions handled almost exclusively by the much tougher GTT Argo class.
Developer Notes
None
Veteran Comments
Putting this transport in a battle field is like putting a shoe-box in a firing range (you should try it somtime, it's fun with a 12-gauge, funner with a 10), it's just not going to survive. The ML-16 / HL-7 turret isn't going to deter anything but a wounded Zeus.
Its a big, unmaneuverable, and weak box. There is absolutely no redeeming feature in this transport.
Performance:
Statistics
Type | Transport |
Manufacturer | Unknown |
Manuverability | N/A (Capship) |
Max Velocity | 40.0 - 55.0 mps |
Max Afterburner Velocity | N/A |
Armor | N/A |
Hitpoints | 3 500 |
Shields | N/A |
Length | 32 m |
Armaments
Freespace 1 | Freespace 2 | ||
Turret Type | Amount | Turret Type | Amount |
ML-16 Laser | 1 | Subach HL-7 | 1 |