Difference between revisions of "Through the Iron Gate (Multiplayer Mission)"
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==Walkthrough== | ==Walkthrough== | ||
− | + | The host is almost purely on anti-bomber duty in this one, and should be flying heavy assault, s/he can blat fighters when there are no bombers present but bombs are entirely their responsibility. | |
+ | Everyone else should take Maxim, and a bomber is useful if you have a pilot willing to do it. | ||
+ | The maxim is for dealing with the beams immediately, after the beams are dealt with (you get plenty of time with most of them but speed is the best way to handle them), everyone should back the host up with the bombers leaving your bomber to kill the capships on their own with the help of some friendly green beamies. | ||
+ | Don't forget to nail all three of the demons beams, many attempts on this have failed because people forget to get the farside beam and it nukes the incoming lighter cap ships. | ||
==Tips== | ==Tips== | ||
Line 23: | Line 26: | ||
==Key Ships== | ==Key Ships== | ||
− | + | *[[GTM Franklin]] - Protect | |
+ | *[[GTC Striker]] - Protect | ||
+ | *[[GTCv Outrider]] - Protect | ||
+ | *[[GTD Independence]] - Protect | ||
+ | *[[SC Dagger]] - Debeam & Destroy | ||
+ | *[[SC Cloak]] - Debeam & Destroy | ||
+ | *[[SD Arkane]] - Debeam & Destroy | ||
==Technical information== | ==Technical information== |
Latest revision as of 16:57, 5 July 2010
Medal given: Epsilon Pegasi Liberation.
Minimum difficulty for medal: Hard.
Background
Defend a convoy fleeing from Capella. You are to attack the blockade we have located at the Capella-Epsilon Pegasi node. Destroy the blockade and stay on station until all our ships have jumped safely to the Polaris-Epsilon Pegasi node. Be careful as the Shivan presence is extremely heavy here.
Walkthrough
The host is almost purely on anti-bomber duty in this one, and should be flying heavy assault, s/he can blat fighters when there are no bombers present but bombs are entirely their responsibility. Everyone else should take Maxim, and a bomber is useful if you have a pilot willing to do it. The maxim is for dealing with the beams immediately, after the beams are dealt with (you get plenty of time with most of them but speed is the best way to handle them), everyone should back the host up with the bombers leaving your bomber to kill the capships on their own with the help of some friendly green beamies. Don't forget to nail all three of the demons beams, many attempts on this have failed because people forget to get the farside beam and it nukes the incoming lighter cap ships.
Tips
Insert mission tips here.
Notes
Insert notes about the mission here.
Key Ships
- GTM Franklin - Protect
- GTC Striker - Protect
- GTCv Outrider - Protect
- GTD Independence - Protect
- SC Dagger - Debeam & Destroy
- SC Cloak - Debeam & Destroy
- SD Arkane - Debeam & Destroy
Technical information
File name: | Filename |
File size: | File Size |
Author: | Author |
Total number of objects: | Number of objects |
Total number of wings: | Number of wings |
Number of mission events: | Number of events |
Number of messages: | Number of messages |
Event music: | Mission Music |
Briefing music: | Briefing Music |