Difference between revisions of "GTF Achilles"
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{{User-made Ships|''GTF '''Achilles'''''}} | {{User-made Ships|''GTF '''Achilles'''''}} | ||
− | + | [[Image:GTFAchilles.jpg|thumb|right|650px|{{PAGENAME}}]] | |
==Description:== | ==Description:== | ||
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===Tech Room Description=== | ===Tech Room Description=== | ||
The GTF Achilles was designed in 2378 as a replacement for the aging Ulysses light space superiority fighter. Though the old Myrmidon performed well in the role of space superiority, it saw limited use during the second Shivan incursion due to its inadequate missile capacity and its inability to effectively integrate the newer weapons developed soon after its inception. | The GTF Achilles was designed in 2378 as a replacement for the aging Ulysses light space superiority fighter. Though the old Myrmidon performed well in the role of space superiority, it saw limited use during the second Shivan incursion due to its inadequate missile capacity and its inability to effectively integrate the newer weapons developed soon after its inception. | ||
The Achilles is an attempt to merge the strong points of the Myrmidon and Ulysses while simultaneously incorporating high weapons capability, without sacrificing speed or maneuverability. The new design achieves this goal admirably, as it handles more smoothly than any other fighter in the fleet. Its excellent maneuverability in conjunction with a high top speed make the Achilles one of the best-suited craft for dogfighting. However, these strong points are achieved only with the sacrifice of valuable armor and shielding protection, making the Achilles virtually undefended in comparison to heavier craft. The Achilles is a bad choice for heavy offensive missions due to its low survivability rate, and it is generally recommended that the Ezechiel be used in that area. | The Achilles is an attempt to merge the strong points of the Myrmidon and Ulysses while simultaneously incorporating high weapons capability, without sacrificing speed or maneuverability. The new design achieves this goal admirably, as it handles more smoothly than any other fighter in the fleet. Its excellent maneuverability in conjunction with a high top speed make the Achilles one of the best-suited craft for dogfighting. However, these strong points are achieved only with the sacrifice of valuable armor and shielding protection, making the Achilles virtually undefended in comparison to heavier craft. The Achilles is a bad choice for heavy offensive missions due to its low survivability rate, and it is generally recommended that the Ezechiel be used in that area. | ||
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===Credits List=== | ===Credits List=== | ||
*Model by '''Petrev''' | *Model by '''Petrev''' | ||
*Texture by '''Freespaceking''' | *Texture by '''Freespaceking''' | ||
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==Performance:== | ==Performance:== | ||
===Statistics=== | ===Statistics=== | ||
− | { | + | {{Ship_box |
− | | | + | |name = GTF Achilles |
− | + | |type = Space Superiority | |
− | | | + | |manufacturer = Senecal Hydrospace |
− | | | + | |yaw_pitch_roll = 3.1 - 2.8 - 5.2 |
− | + | |max_velocity = 85 (115) | |
− | + | |rear_velocity = 20 | |
− | |- | + | |max_ab_velocity = 155.0 |
− | + | |max_ab_duration = 6 | |
− | + | |hitpoints = 300 | |
− | + | |shields = 450 | |
− | | | + | |length = 17.7 |
− | + | |width = 13.5 | |
− | | | + | |height = 4.66 |
− | | | + | |gun_bank_1 = 4 |
− | + | |gun_bank_2 = 2 | |
− | | | + | |missile_bank_1 = 50 |
− | | | + | |missile_bank_2 = 40 |
− | | | + | |countermeasures = 25 |
− | | | + | }} |
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===Armaments=== | ===Armaments=== | ||
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*'''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]''' | *'''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]''' | ||
{| border=1 cellpadding=4 style="border-collapse: collapse" | {| border=1 cellpadding=4 style="border-collapse: collapse" | ||
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| colspan=3|Wasp, Hellstorm, [[GTM Tornado|Tornado]], Cyclone, Electryon | | colspan=3|Wasp, Hellstorm, [[GTM Tornado|Tornado]], Cyclone, Electryon | ||
|} | |} | ||
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+ | ==Modding Resources== | ||
+ | :$POF File: fighter3t-03.pof | ||
+ | :Texture list: fighter3t-03;GLASS | ||
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+ | ==Gallery== | ||
+ | <gallery></gallery> | ||
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===Veteran Comments=== | ===Veteran Comments=== | ||
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==Download links:== | ==Download links:== | ||
− | + | *[https://www.freespacemods.net/download_927.html Earth Defence dump | FSMods] | |
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Latest revision as of 06:00, 31 May 2020
All information related to the GTF Achilles is non-canon. |
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Back to User-made Ships |
Contents
Description:
Tech Room Description
The GTF Achilles was designed in 2378 as a replacement for the aging Ulysses light space superiority fighter. Though the old Myrmidon performed well in the role of space superiority, it saw limited use during the second Shivan incursion due to its inadequate missile capacity and its inability to effectively integrate the newer weapons developed soon after its inception.
The Achilles is an attempt to merge the strong points of the Myrmidon and Ulysses while simultaneously incorporating high weapons capability, without sacrificing speed or maneuverability. The new design achieves this goal admirably, as it handles more smoothly than any other fighter in the fleet. Its excellent maneuverability in conjunction with a high top speed make the Achilles one of the best-suited craft for dogfighting. However, these strong points are achieved only with the sacrifice of valuable armor and shielding protection, making the Achilles virtually undefended in comparison to heavier craft. The Achilles is a bad choice for heavy offensive missions due to its low survivability rate, and it is generally recommended that the Ezechiel be used in that area.
Credits List
- Model by Petrev
- Texture by Freespaceking
Performance:
Statistics
Name | GTF Achilles | |
Type | Space Superiority | |
Manufacturer | Senecal Hydrospace | |
Yaw, Pitch, Roll | 3.1 - 2.8 - 5.2 s | |
Max Velocity | 85 (115) ms-1 | |
Rear Velocity | 20 ms-1 | |
Max Afterburner Velocity | 155.0 ms-1 | |
Max Afterburner Duration | 6 s | |
Hitpoints | 300 pts | |
Shields | 450 pts | |
Length | 17.7 m | |
Width | 13.5 m | |
Height | 4.66 m | |
Weaponry | ||
Primary weapons | ||
1st bank | 4 guns | |
2nd bank | 2 guns | |
Secondary weapons | ||
1st bank capacity | 50 | |
2nd bank capacity | 40 | |
Countermeasures | ||
Countermeasure capacity | 25 countermeasures |
Armaments
Default Statistics | |||
Bank | Guns | Standard Loadout | |
1st | 4 | Subach HL-9 | |
2nd | 2 | Patriot | |
Compatible Primaries | |||
Subach HL-9, Dazzler, Hammer, Flux, Ragnarok, Patriot |
Default Statistics | ||
Bank | Capacity | Standard Loadout |
1st | 50 | Wasp |
2nd | 40 | Electryon |
Compatible Secondaries | ||
Wasp, Hellstorm, Tornado, Cyclone, Electryon |
Modding Resources
- $POF File: fighter3t-03.pof
- Texture list: fighter3t-03;GLASS
Gallery
Veteran Comments