Difference between revisions of "GTI Asteria"
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{{Comment| Compared with Arcadia, the Asteria has really some serious defensive ground-work. Most of the 24 turrets are well placed to defend the station—some are placed quite odd spaces and have questionable effect on the defense. | {{Comment| Compared with Arcadia, the Asteria has really some serious defensive ground-work. Most of the 24 turrets are well placed to defend the station—some are placed quite odd spaces and have questionable effect on the defense. | ||
− | When I last downloaded this station, the fighters were flying their docking path backwards. If you're going to use this station, test to see if it's happening to you, then make sure to manually reverse point 1 and point 3 on each of the | + | |
+ | When I last downloaded this station, the fighters were flying their docking path backwards. If you're going to use this station, test to see if it's happening to you, then make sure to manually reverse point 1 and point 3 on each of the fighterbay paths while in PCS2. That fixed the problem for me. }} | ||
==Download link:== | ==Download link:== |
Latest revision as of 19:05, 14 December 2013
All information related to the GTI Asteria is non-canon. |
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Back to User-made Ships |
The GTI Asteria |
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Contents
Description:
The Shard Of Infinity Tech Room Description
The GTI Asteria is a station originally designed for commerce and trade. With its 9 docking points and able to station at least one wing of fighters for patrols, the station is well-fitted to serve as a hub for trade in system. Because Asteria-class Stations are easily set-up, this class of station became the GTA's choice for supply outposts in contested areas. With 24 turrets the Asteria's self-defense is outstanding for a station of its size but with its smaller size also comes lower durability, therefore using fighters are its primary means of defense is highly advised.
Developer Notes
The model was originally made by Axem and then converted by Oddgrim. However, there were some problems with the model regarding the dockpoints, a nonfunctional fighterbay and the mapping. These were solved by 0rph3u5. Another version of the model exists in the Inferno Alliance mod which was derived independently from Oddgrim's conversion or even Axem's original model.
Some features of the original model were lost during the conversion—like the teeth around the hexagonal hole.
Name origin
Asteria is the name of various characters of Greek mythology, including a Titan goddess. In Hesoid's texts, the island Asteria is identical to the island of Delos.
Performance:
Statistics
Type | Installation |
Manufacturer | Unknown |
Maneuverability | N/A |
Yaw, Pitch, Roll | N/A s |
Max Velocity | N/A ms-1 |
Max Afterburner Velocity | N/A ms-1 |
Armor | 85 000 |
Hitpoints | 0 |
Shields | 1625 |
Length | {{{10}}} m |
Armaments
The Shard of Infinity | Blue Planet | ||
Turret Type | Amount | Turret Type | Amount |
Terran Huge Turret | 4 | TerPulse | 4 |
Terran Turret | 12 | STerPulse | 11 |
Standard Flak | 8 | Standard Flak | 6 |
AAAf | 3 |
Gallery
An Asteria forms the core of a shipyard in Epsilon Pegasi.
The GTVA Neptune HQ in Blue Planet.
Veteran Comments