Difference between revisions of "*.HCF"
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− | HUD Configuration File or (more accurately) HUD Color File | + | {{TableVersion|11018}} |
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+ | HUD Configuration File or (more accurately) HUD Color File. | ||
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Text file containing the RGBA Value for each and every HUD gauge element in the game, and is used to quickly load in a color scheme for the player. | Text file containing the RGBA Value for each and every HUD gauge element in the game, and is used to quickly load in a color scheme for the player. | ||
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− | The value | + | The value of name should match one of the [[Hud_Gauge_Names]] |
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==+RGBA:== | ==+RGBA:== |
Latest revision as of 04:10, 24 August 2014
Revision information.....
- FSO Revision: 11018
Note: Please update the version when the page is updated. If your edit had nothing to do with new code entries then please do not edit the version
HUD Configuration File or (more accurately) HUD Color File.
Text file containing the RGBA Value for each and every HUD gauge element in the game, and is used to quickly load in a color scheme for the player.
.HCF's are generated by the game from the HUD Configuration screen, but players and developers may make their own as well by placing them in the /data/players directory. (Probably the best way to make a new custom .hcf is to copy an existing .hcf and modify it)
+Gauge:
- Syntax: ( String name )
The value of name should match one of the Hud_Gauge_Names
+RGBA:
- Syntax: ( Integer Red Integer Green Integer Blue Integer Alpha )
- Valid Values: 0 - 255
Space delimited list of integers that determines the color and transparency of the gauge element