Difference between revisions of "Is-destroyed-delay"
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1: Time delay in seconds (see above). | 1: Time delay in seconds (see above). | ||
Rest: Name of ship (or wing) to check status of. | Rest: Name of ship (or wing) to check status of. | ||
− | + | ===Comments=== | |
+ | In a directive event, use of this SEXP will automatically prompt the HUD directive to show a count of how many ships still need to be destroyed. | ||
[[Category:Retail SEXPs]] | [[Category:Retail SEXPs]] |
Latest revision as of 22:35, 31 July 2007
Is destroyed delay (Boolean operator) Becomes true <delay> seconds after all specified ships have been destroyed. Returns a boolean value; Takes 2 or more arguments: 1: Time delay in seconds (see above). Rest: Name of ship (or wing) to check status of.
Comments
In a directive event, use of this SEXP will automatically prompt the HUD directive to show a count of how many ships still need to be destroyed.