Difference between revisions of "GTW Lamprey"
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− | As the above commenter mentioned, this is very useful if someone has a ship with few missiles but lots of high-power-draw primaries. If energy drain is hell to Kayser users, this is the devil himself; otherwise, it's nearly useless. | + | As the above commenter mentioned, this is very useful if someone has a ship with few missiles but lots of high-power-draw primaries. If energy drain is hell to Kayser users, this is the devil himself; otherwise, it's nearly useless. |
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+ | This weapon DOES find a use in single-player missions! If you load out some of your wingmen with Lampreys and/or [[GTW Morning Star]]s, then order them to cover you, you'll be barely scratched.}} | ||
[[Category:Weapon]] | [[Category:Weapon]] |
Revision as of 01:40, 11 June 2008
GTW-83 Lamprey
File:Lamprey 320x240.jpg |
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The GTW-83 Lamprey |
Tech Room Data
The GTW-83 Lamprey cannon is a second-generation Leech gun. It drains the energy systems of its target, depleting the reserves available to the target's Primary weapons, shields, and engines. Coupled with a weapon that pummels both hull and shields, the Lamprey is highly effective against enemy fighters and bombers.
Performance
Statistics
Range | 900 m | |
Rate of Fire | 3.33 shots per second | |
Velocity | 450 ms-1 | |
Base Damage | 14 | |
Armor Damage | Very Poor | 1.4 |
Shield Damage | Full | 14 |
Subsystem Damage | None | 0 |
Notes
- Weapon leeches energy from the target with every hit.
Veteran Comments
In multi player the Lamprey loses out somewhat, although it functions as predicted, it doesn't prevent the target from firing missiles. In many ways it's simply more efficient to take duel GTW UD-8 Kayser, GTW Prometheus S, or GTW Subach HL-7 to the target and get done with it rather then fiddle around with such whimsy as the Lamprey. I'm sure that under some tactical situations this is an excellent weapon, however.
This thing can be quite annoying if it is used against you. If you get constantly shot at by this thing, you won't even be able to shoot a single bullet, because your energy reserves are already drained within the first 3-5 shots... not even mentioning the shields going haywire. Very effective against people who rely a lot on highly energy consumptive weaponry, such as a GTF Erinyes with a full loadout of Kaysers. Shoot him with this several times, and he's helpless.
As the above commenter mentioned, this is very useful if someone has a ship with few missiles but lots of high-power-draw primaries. If energy drain is hell to Kayser users, this is the devil himself; otherwise, it's nearly useless.