Difference between revisions of "GTF Angel"
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====FS1 Reference==== | ====FS1 Reference==== | ||
The '''GTF ''Angel''''' Scout Fighter was a scout fighter predating the [[Great War]]. The GTF ''Angel'' Scout Fighter was later used as a template when developing the [[GTF Valkyrie]]. | The '''GTF ''Angel''''' Scout Fighter was a scout fighter predating the [[Great War]]. The GTF ''Angel'' Scout Fighter was later used as a template when developing the [[GTF Valkyrie]]. | ||
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+ | ===FS1 Reference Bible=== | ||
+ | There may be a reference to the '''GTF ''Angel''''' in the FreeSpace Reference Bible in the Valkyrie Ship Specs. Be aware that the information contained may be made before the release of the game and may therefore be outdated. | ||
+ | :''Originally an old design for a space superiority fighter, this fighter was outfitted with bigger engines, and turned into an interceptor. Its primary purpose, and one it excels at, is intercepting bombers, and it can get to, and destroy, bombers faster than any other ship. It only has one secondary payload bay and only one primary, which makes it far worse at dogfighting than most ships. However, this is compensated by its excellent payload capabilities. It can carry any primary weapon and any missile, most notably the Phoenix, which wreaks havoc on enemy bombers. Learning to fly this ship well requires intelligent use of its excellent speed.'' | ||
====GTF Valkyrie description==== | ====GTF Valkyrie description==== |
Revision as of 23:28, 16 March 2011
GTF Angel (non-canon) |
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Contents
Canonicity
While the GTF Angel as a named fighter is canon, all statistics and models shown are not. What is known to be canon is shown here.
FS1 Reference
The GTF Angel Scout Fighter was a scout fighter predating the Great War. The GTF Angel Scout Fighter was later used as a template when developing the GTF Valkyrie.
FS1 Reference Bible
There may be a reference to the GTF Angel in the FreeSpace Reference Bible in the Valkyrie Ship Specs. Be aware that the information contained may be made before the release of the game and may therefore be outdated.
- Originally an old design for a space superiority fighter, this fighter was outfitted with bigger engines, and turned into an interceptor. Its primary purpose, and one it excels at, is intercepting bombers, and it can get to, and destroy, bombers faster than any other ship. It only has one secondary payload bay and only one primary, which makes it far worse at dogfighting than most ships. However, this is compensated by its excellent payload capabilities. It can carry any primary weapon and any missile, most notably the Phoenix, which wreaks havoc on enemy bombers. Learning to fly this ship well requires intelligent use of its excellent speed.
GTF Valkyrie description
- Using the old GTF Angel Scout Fighter as a template, the GTA created the Valkyrie Interceptor Fighter. It has two additional engines, as well as an additional set of primary hardpoints. This makes the Valkyrie the best bomber interceptor in the fleet. Its speed is unmatched in the GTA, and its maneuverability is above average. Its only drawbacks are a small secondary payload and weak hull.
Aside from the fact that the Angel had two engines and two guns in contrast to the Valkyrie's four, no data is known about the specifications of the ship.
Description:
FSPort Tech Room Description
The old Angel scout fighter is second only to the Apollo in length of service and number of kills. Developed as an interceptor/reconnaissance fighter in the first years of the Terran-Vasudan War, it also made a formidable match for the PVF Anubis and other early Vasudan fighters. Upgrades to the Apollo have made the Angel largely obsolete, and the original design has since been retired in favor of its successor, the GTF Valkyrie.
Credits List
- Original model by Venom (Nico) with conversion help from Woomeister
- HTL model by Vasudan Admiral
Performance:
Statistics
Type | Recon |
Manufacturer | Han-Ronald Corp |
Maneuverability | Good |
Max Velocity | 65.0 - 100.0 mps |
Max Afterburner Velocity | 105.0 mps |
Armor | Light |
Hitpoints | 250 |
Shields | 200 |
Length | 16 m |
Armaments
Default Statistics | ||
Bank | Guns | Standard Loadout |
1st | 2 | Avenger II |
Compatible Primaries | ||
Avenger, Avenger II, Shrieker |
Default Statistics | ||
Bank | Capacity | Standard Loadout |
1st | 60 | Fury |
Compatible Secondaries | ||
Hunter, Fury, Hornet, MX-50 |