Difference between revisions of "Learning by Osmosis"
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{{Derelict}} | {{Derelict}} | ||
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'''ACT 1 MISSION 11''' | '''ACT 1 MISSION 11''' | ||
− | '''Description:''' The GTCv Escher is responding to a distress call by a ship designated the Bates, but something's off... | + | '''Description:''' The GTCv ''Escher'' is responding to a distress call by a ship designated the Bates, but something's off... |
==Walkthrough== | ==Walkthrough== | ||
− | Whatever ship you bring, bring a Mekhu HL-7 and Tempest missiles (a Tauret is best for this job). | + | Whatever ship you bring, bring a [[Mekhu HL-7]] and [[Tempest]] missiles (a [[GVF Tauret|Tauret]] is best for this job). |
− | The Escher will be trapped by a bunch of cargo-box-look-alike mines, and you can't target them. No matter the case, start destroying the boxes (watch out, some boxes have nasty shockwaves that will hurt). After the boxes can be illuminated, press your U (or target next unidentified cargo) key to find the last crates and destroy them. Let your team mates handle any aggressor ships. | + | The ''Escher'' will be trapped by a bunch of cargo-box-look-alike mines, and you can't target them. No matter the case, start destroying the boxes (watch out, some boxes have nasty shockwaves that will hurt). After the boxes can be illuminated, press your U (or target next unidentified cargo) key to find the last crates and destroy them. Let your team mates handle any aggressor ships. |
− | After all the boxes are destroyed, multiple Artemis | + | After all the boxes are destroyed, multiple [[GTB Artemis D.H.|Artemis D.H.]] and [[GTB Boanerges|Boanerges]] bombers will jump into the fray, and they will carry [[Helios]] warheads (even though the former cannot hold them). If enough of the ''Escher'''s anti-fighter systems are on, they'll take care of the Helios bombs. Just kill all the bombers, and when the ''Escher'' escapes, you can mop up and return to base. |
Revision as of 05:18, 7 June 2015
The following information has not been confirmed by Volition and is therefore not canon for the FreeSpace universe. |
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ACT 1 MISSION 11
Description: The GTCv Escher is responding to a distress call by a ship designated the Bates, but something's off...
Walkthrough
Whatever ship you bring, bring a Mekhu HL-7 and Tempest missiles (a Tauret is best for this job).
The Escher will be trapped by a bunch of cargo-box-look-alike mines, and you can't target them. No matter the case, start destroying the boxes (watch out, some boxes have nasty shockwaves that will hurt). After the boxes can be illuminated, press your U (or target next unidentified cargo) key to find the last crates and destroy them. Let your team mates handle any aggressor ships.
After all the boxes are destroyed, multiple Artemis D.H. and Boanerges bombers will jump into the fray, and they will carry Helios warheads (even though the former cannot hold them). If enough of the Escher's anti-fighter systems are on, they'll take care of the Helios bombs. Just kill all the bombers, and when the Escher escapes, you can mop up and return to base.