Difference between revisions of "Medals.tbl"
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| + | Revision information.. <!-- Please update this information when page is updated --> | ||
| + | ::'''3.6.x branch:''' 2.16.2.1 | ||
| + | ::'''3.7 branch:''' 2.18 | ||
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| + | |||
Medals.tbl is used for defining the various medals the player can achieve while playing the game. | Medals.tbl is used for defining the various medals the player can achieve while playing the game. | ||
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==Format== | ==Format== | ||
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*Invidual medal entries | *Invidual medal entries | ||
*Table ends with '''#End''' | *Table ends with '''#End''' | ||
| + | |||
==Medals== | ==Medals== | ||
| + | |||
===$Name:=== | ===$Name:=== | ||
*Defines the name of the medal | *Defines the name of the medal | ||
| − | *Syntax: '' | + | *Syntax: '''String''' |
| + | |||
===$Bitmap:=== | ===$Bitmap:=== | ||
*Defines the bitmap used for the medal | *Defines the bitmap used for the medal | ||
| − | *Syntax: '' | + | *Syntax: '''String''' |
| + | |||
===$Num mods:=== | ===$Num mods:=== | ||
*Sets the number of the medal the player can obtain | *Sets the number of the medal the player can obtain | ||
| − | *Syntax: '' | + | *Syntax: '''Integer''' |
| + | |||
| + | |||
| + | ===For medals based on kill counts=== | ||
| + | |||
| − | ===+Num Kills:=== | + | ====+Num Kills:==== |
*Defines the number of kills needed for the particular medal | *Defines the number of kills needed for the particular medal | ||
| − | *Syntax: '' | + | *Syntax: '''Integer''' |
| − | ===$Wavefile 1:=== | + | |
| − | ===$Wavefile 2:=== | + | ====$Wavefile 1:==== |
| − | ===$Wavefile Base:=== | + | {{Table36| |
| − | ===$Promotion Text:=== | + | *Defines the voice file |
| + | *Syntax: '''String'''}} | ||
| + | |||
| + | |||
| + | ====$Wavefile 2:==== | ||
| + | {{Table36| | ||
| + | *Defines the voice file | ||
| + | *Syntax: '''String'''}} | ||
| + | |||
| + | |||
| + | ====$Wavefile Base:==== | ||
| + | *Defines the voice file | ||
| + | *Syntax: '''String''' | ||
| + | |||
| + | |||
| + | ====$Promotion Text:==== | ||
*Defines the text that is displayed when the medal is obtained. Value refers to translationsfound from [[tstrings.tbl]]. Is followed with '''$end_multi_text'''. | *Defines the text that is displayed when the medal is obtained. Value refers to translationsfound from [[tstrings.tbl]]. Is followed with '''$end_multi_text'''. | ||
| − | *Syntax: XSTR("'' | + | *Syntax: XSTR("'''String'''", '''Integer''') |
| + | |||
==Sample== | ==Sample== | ||
Revision as of 08:34, 6 August 2007
Revision information..
- 3.6.x branch: 2.16.2.1
- 3.7 branch: 2.18
Medals.tbl is used for defining the various medals the player can achieve while playing the game.
Contents
Format
- Table begins with #Medals
- Invidual medal entries
- Table ends with #End
Medals
$Name:
- Defines the name of the medal
- Syntax: String
$Bitmap:
- Defines the bitmap used for the medal
- Syntax: String
$Num mods:
- Sets the number of the medal the player can obtain
- Syntax: Integer
For medals based on kill counts
+Num Kills:
- Defines the number of kills needed for the particular medal
- Syntax: Integer
$Wavefile 1:
FS2 Open, 3.6.x:
- Defines the voice file
- Syntax: String
$Wavefile 2:
FS2 Open, 3.6.x:
- Defines the voice file
- Syntax: String
$Wavefile Base:
- Defines the voice file
- Syntax: String
$Promotion Text:
- Defines the text that is displayed when the medal is obtained. Value refers to translationsfound from tstrings.tbl. Is followed with $end_multi_text.
- Syntax: XSTR("String", Integer)
Sample
- Retail FreeSpace 2 table
#Medals
$Name: Epsilon Pegasi Liberation
$Bitmap: Medal00.pcx
$Num mods: 4
$Name: Imperial Order of Vasuda
$Bitmap: Medal01.pcx
$Num mods: 4
$Name: Distinguished Flying Cross
$Bitmap: Medal02.pcx
$Num mods: 4
$Name: SOC Service Medallion
$Bitmap: Medal03.pcx
$Num mods: 4
$Name: Intelligence Cross
$Bitmap: Medal04.pcx
$Num mods: 4
$Name: Order of Galatea
$Bitmap: Medal05.pcx
$Num mods: 4
$Name: Meritorious Unit Commendation
$Bitmap: Medal06.pcx
$Num mods: 4
$Name: Medal of Valor
$Bitmap: Medal07.pcx
$Num mods: 4
$Name: GTVA Legion of Honor
$Bitmap: Medal08.pcx
$Num mods: 4
$Name: Allied Defense Citation
$Bitmap: Medal09.pcx
$Num mods: 4
$Name: Nebula Campaign Victory Star
$Bitmap: Medal10.pcx
$Num mods: 4
$Name: NTF Campaign Victory Star
$Bitmap: Medal11.pcx
$Num mods: 4
$Name: Rank
$Bitmap: Medal12.pcx
$Num mods: 10
$Name: Wings
$Bitmap: Medal13.pcx
$Num mods: 2
$Name: Ace
$Bitmap: Medal14.pcx
$Num mods: 1
+Num Kills: 60
$Wavefile Base: badge_a.wav
$Promotion Text:
XSTR("For your excellent record of confirmed kills, you have achieved the status of Ace.", 2722)
$end_multi_text
$Name: Double Ace
$Bitmap: Medal15.pcx
$Num mods: 1
+Num Kills: 150
$Wavefile Base: badge_b.wav
$Promotion Text:
XSTR("For your outstanding record of confirmed kills, you have achieved the status of Double Ace.", 2723)
$end_multi_text
$Name: Triple Ace
$Bitmap: Medal16.pcx
$Num mods: 1
+Num Kills: 350
$Wavefile Base: badge_c.wav
$Promotion Text:
XSTR("For your extraordinary record of confirmed kills, you have achieved the status of Triple Ace.", 2724)
$end_multi_text
$Name: SOC Unit Crest
$Bitmap: Medal17.pcx
$Num mods: 1
#End