Difference between revisions of "SD Lucifer"

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For the proceeding 32 years, Allied wargames simulating a Shivan attack placed great emphasis upon hunting down and destroying any ''Lucifer''-classes in a prospective invasion force.  Indeed, the [[GTVA Colossus|GTVA ''Colossus'']] was designed with the threat of Lucifers in mind.  It is ironic that when the [[The Second Shivan Incursion|Second Shivan incursion]] materialized in 2367, not one Lucifer showed up.
 
For the proceeding 32 years, Allied wargames simulating a Shivan attack placed great emphasis upon hunting down and destroying any ''Lucifer''-classes in a prospective invasion force.  Indeed, the [[GTVA Colossus|GTVA ''Colossus'']] was designed with the threat of Lucifers in mind.  It is ironic that when the [[The Second Shivan Incursion|Second Shivan incursion]] materialized in 2367, not one Lucifer showed up.
  
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Standing tactical doctrine still deems Lucifers as Class A threats to all Allied assets.  Threat projections predict that destroying a Lucifer's reactors will no longer suffice to destroy such a vessel as the [[Shivans]] will most likely taken measures to counter that strategy; it is even possible that this weakness is the reason no further ''Lucifer''-class superdestroyers have been encountered. In the event that capital ships are deployed to engage a Lucifer, attack vectors should avoid entering the forward-facing firing arcs of a Lucifer's primary weapon system.
 
Standing tactical doctrine still deems Lucifers as Class A threats to all Allied assets.  Threat projections predict that destroying a Lucifer's reactors will no longer suffice to destroy such a vessel as the [[Shivans]] will most likely taken measures to counter that strategy; it is even possible that this weakness is the reason no further ''Lucifer''-class superdestroyers have been encountered. In the event that capital ships are deployed to engage a Lucifer, attack vectors should avoid entering the forward-facing firing arcs of a Lucifer's primary weapon system.
 
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Revision as of 19:24, 19 July 2007

Background

The SD Lucifer was a massive superdestroyer that led the Shivan incursion during The Great War. Armed with what would be termed today as 'beam cannons', the Lucifer possessed enough firepower to destroy capital ships and bombard planetary targets with ease. The vessel was rendered invulnerable to Terran and Vasudan weapons through the employment of an advanced shielding system. Unable to be stopped, the Lucifer lay waste to entire worlds, including Vasuda Prime.

In the ending phase of The Great War, Vasudan scientists fleeing their homeworld's destruction discovered Ancient artifacts on a planet in the Altair system. The information enclosed in the artifacts described the technology necessary to track vessels in subspace, something that neither Terrans or Vasudans had been able to do before. Coupled with the knowledge that shields did not function in subspace, a desperate plan was formulated to stop the Lucifer before the superdestroyer destroyed Sol.

Launching from the GTD Bastion, a small number of fighter and bomber wings followed the Lucifer into subspace as the destroyer made the jump from Delta Serpentis to Sol. The gamble succeeded, destroying the Lucifer and saving Sol. Unfortunately, the destruction of the Lucifer within the subspace corridor had the unintended side effect of collapsing the subspace corridor from Sol to Delta Serpentis, cutting off the heart of the Galactic Terran Alliance from the rest of the universe. However, the victory over the Lucifer effectively ended the Shivan incursion and Terran and Vasudan forces quickly evicted the remaining Shivan forces from their territories.

For the proceeding 32 years, Allied wargames simulating a Shivan attack placed great emphasis upon hunting down and destroying any Lucifer-classes in a prospective invasion force. Indeed, the GTVA Colossus was designed with the threat of Lucifers in mind. It is ironic that when the Second Shivan incursion materialized in 2367, not one Lucifer showed up.

The Second Shivan Incursion in 2367 did not see the return of any Lucifer-class destroyers to Allied territory, as had been feared. Strangely enough, it could later be said that it was hoped that the much-feared Lucifer did not appear, instead one Shivan-induced nightmare was replaced by another. Saying that, no further Lucifer-class superdestroyers have been encountered after the Great War.

Standing tactical doctrine still deems Lucifers as Class A threats to all Allied assets. Threat projections predict that destroying a Lucifer's reactors will no longer suffice to destroy such a vessel as the Shivans will most likely taken measures to counter that strategy; it is even possible that this weakness is the reason no further Lucifer-class superdestroyers have been encountered. In the event that capital ships are deployed to engage a Lucifer, attack vectors should avoid entering the forward-facing firing arcs of a Lucifer's primary weapon system.


Terran ships
Fighters
Bombers
Transports and freighters
Cruisers
Capital ships
Installations
Misc Ships
Sentry Guns
Cargo Containers
Vasudan ships
Fighters
Bombers
Transports and freighters
Cruisers
Capital ships
Misc Ships
Sentry Guns
Cargo Containers
Shivan ships
Fighters
Bombers
Transports and freighters
Cruisers
Capital ships
Sentry Guns
Cargo Containers
Notable ships of FreeSpace 1


Terran ships
Fighters
Bombers
Transports and freighters
Cruisers and corvettes
Capital ships
Installations
Misc ships
Sentry Guns
Cargo Containers
Vasudan ships
Fighters
Bombers
Transports and freighters
Cruisers and corvettes
Capital ships
Misc ships
Sentry Guns
Cargo Containers
Shivan ships
Fighters
Bombers
Transports and freighters
Cruisers and corvettes
Capital ships
Misc ships
Sentry Guns
Cargo Containers
Notable ships of FreeSpace 2



Lucifer320x240.jpg
The SD Lucifer


Description:

FS1 Tech Room Description

The Lucifer is the greatest threat to the survival of the GTA, the PVN, and both the Terran and Vasudan species. It wields three massive Flux Cannons which can destroy one of our capital ships in a few hits. These same cannons have been seen bombarding colonized worlds. With four full fighter squadrons, and a massive array of defensive turrets, the Lucifer would be extremely difficult to destroy.

The fact that it is protected by a sheath shielding system which makes it completely impervious to any kind of kinetic or plasma damage makes it impossible to destroy. We have yet to find a way to breach this shielding technology. It is hoped that a solution will be found soon. Assuming that a solution is found, we have managed to gather enough data on the Lucifer to destroy it. In a recon mission, we were able to determine that the Lucifer is powered by five reactors across its surface. If these reactors are destroyed in a short amount of time, the Lucifer will be stopped.

If we cannot stop the Lucifer, we do not expect to be able to defeat the Shivans.

We have no way of knowing if there are more than one Lucifer-class destroyer. However, any that exist should be considered more dangerous than a Class A threat.

FS2 Tech Room Description

The SD Lucifer was a massive superdestroyer that led the Shivan armada in the Great War. No weapon in the allied arsenal could penetrate the Lucifer's shields. In the Altair system, Vasudan scientists uncovered ancient artifacts that explained how to track ships into subspace, where the Lucifer's shields would not function. A desperate mission to attack the Lucifer in subspace succeeded. But the explosion of the Lucifer collapsed the Sol jump node, severing all contact with Earth. The victory over the Lucifer effectively ended the Shivan invasion.

Developer Notes

None

Veteran Comments

Very deadly in FS1, but in FS2 its Shivan Super Lasers have been replaced with SReds, making it more of a heavily armored target and less of a superdestroyer.

If you restore the FS1 Shivan Super Lasers, or replace them with beams that do equivalent damage (such as Sesquipedalian's SSLBeam, the Lucifer again becomes a potent foe.

The Lucifer is the weakest destroyer in the area of firepower in FS2. In fact, the Lucifer has less firepower than the SC Rakshasa, though it has huge amounts of armor.

While the SD Lucifer was well-designed for FS1, it did not participate very much in the actual missions. This obviously resulted in the ship's weapons being unbalanced. For FreeSpace 2, she can be equiped with two frontier beam weapons, making the Lucifer-class a worthier adversary to any capital ship than she was in FreeSpace.

Performance:

Statistics

Type Destroyer
Manufacturer Unknown
Manuverability N/A
Max Velocity 15.0 mps
Max Afterburner Velocity N/A
Armor N/A
Hitpoints 800 000
Shields N/A
Length 2777

Armaments

Freespace 1 Freespace 2
Turret Type Amount Turret Type Amount
Shivan Turret Laser 11 Shivan Turret Laser 11
FighterKiller 2 FighterKiller 2
Shivan Cluster 2 Shivan Cluster 2
Shivan Super Laser 2 Small Red Beam 2