Difference between revisions of "Speaking in Tongues"

From FreeSpace Wiki
Jump to: navigation, search
m (Added missing info)
Line 1: Line 1:
{|- cellpadding="8" style="background:#000000;" align="center"
+
{{Mission|next=A Flaming Sword|previous=A Monster in the Mist|campaign=Campaign Walkthrough}}
| [[A Monster in the Mist|Previous Mission]]
 
| [[Campaign Walkthrough]]
 
| [[A Flaming Sword|Next Mission]]
 
|-
 
|}
 
  
<b>ACT 2, MISSION 9</b>
+
'''ACT 2, MISSION 9'''
  
<b>Fighter squadron: [[203rd Scorpions ]]</b> <br>
+
'''Fighter squadron: [[203rd Scorpions ]]'''
<b>Description: The 203rd attacks a Shivan warship in an attempt to lure the Sathanas into position. </b>
+
 
 +
'''Description: The 203rd attacks a Shivan warship in an attempt to lure the Sathanas into position.'''
  
 
----
 
----
 
==Background==
 
==Background==
The 203rd attacks a Shivan warship in an attempt to lure the Sathanas into position so that a joint assult from the [[GVD Psamtik]], the [[GTD Aquitaine]], and the GVD Toeris can exploit weak points discovered in [[A Monster in the Mist]]
+
The 203rd attacks a Shivan warship in an attempt to lure the Sathanas into position so that a joint assault from the [[GVD Psamtik]], the [[GTD Aquitaine]], and the GVD Toeris can exploit weak points discovered in [[A Monster in the Mist]].
  
 
==Walkthrough==
 
==Walkthrough==
  
Prepare for combat against cruisers. I suggest you have the [[GTW Maxim]] in at least one of your primary banks in this mission. Fighters will also come, however. but they are not a serious headache for a non-novice pilot. You only have to pay better attention for Virgo wing of 5 [[SF Mara]]-class fighters. The original plan was to lure the Juggernaut away from its current position. This mission tests your ability to survive well.<br><br>
+
Prepare for combat against cruisers. I suggest you have the [[GTW Maxim]] in at least one of your primary banks in this mission. Fighters will also come, however. but they are not a serious headache for a non-novice pilot. You only have to pay better attention for Virgo wing of 5 [[SF Mara]]-class fighters. The original plan was to lure the Juggernaut away from its current position. This mission tests your ability to survive well.
Using the [[GTW Maxim]] from a distance is quite hard because of your line of sight is very limited inside the nebular theater. But since the Ai in Freespace has no obstacles, they can destroy the dangerous turrets of hostile cruisers if you issue order them to do so. The close combat with hostile cruisers is quite hard if all of them anti-fighter turrets are operational. Reinforcements are available, so you call them in when things turn desperate, or you don't want it to turn desperate. The GVCv Thutmose ([[GVCv Sobek]]-class) is assisting you here, in my experience, the corvette can handle herself on her own.
+
 
 +
 
 +
Using the [[GTW Maxim]] from a distance is quite hard because of your line of sight is very limited inside the nebular theater. But since the AI in Freespace has no obstacles, they can destroy the dangerous turrets of hostile cruisers if you issue order them to do so. The close combat with hostile cruisers is quite hard if all of them anti-fighter turrets are operational. Reinforcements are available, so you call them in when things turn desperate, or you don't want it to turn desperate. The GVCv Thutmose ([[GVCv Sobek]]-class) is assisting you here, in my experience, the corvette can handle herself on her own.
  
 
==Tips==
 
==Tips==

Revision as of 22:14, 6 July 2007

Previous Mission


Campaign Walkthrough Next Mission



ACT 2, MISSION 9

Fighter squadron: 203rd Scorpions

Description: The 203rd attacks a Shivan warship in an attempt to lure the Sathanas into position.


Background

The 203rd attacks a Shivan warship in an attempt to lure the Sathanas into position so that a joint assault from the GVD Psamtik, the GTD Aquitaine, and the GVD Toeris can exploit weak points discovered in A Monster in the Mist.

Walkthrough

Prepare for combat against cruisers. I suggest you have the GTW Maxim in at least one of your primary banks in this mission. Fighters will also come, however. but they are not a serious headache for a non-novice pilot. You only have to pay better attention for Virgo wing of 5 SF Mara-class fighters. The original plan was to lure the Juggernaut away from its current position. This mission tests your ability to survive well.


Using the GTW Maxim from a distance is quite hard because of your line of sight is very limited inside the nebular theater. But since the AI in Freespace has no obstacles, they can destroy the dangerous turrets of hostile cruisers if you issue order them to do so. The close combat with hostile cruisers is quite hard if all of them anti-fighter turrets are operational. Reinforcements are available, so you call them in when things turn desperate, or you don't want it to turn desperate. The GVCv Thutmose (GVCv Sobek-class) is assisting you here, in my experience, the corvette can handle herself on her own.

Tips

  • The GVCv Thutmose can handle most of the cruisers, take out the main beam cannons and you'll be home free.
  • The Sobek also has pretty good anti-fighter ability, try and lure tougher fighters into AAA range.
  • Watch out about the Golab, the Moloch is pretty bad for a corvette, but it still has okay anti-fighter defenses compared to a Rakshasa or a Cain

Notable ships present

  • GVCv Thutmose
  • SCv Golab
  • SC Rephaim
  • SC Thaumiel