Difference between revisions of "GTD Orion"
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{{FS12_Ships}} | {{FS12_Ships}} | ||
===Ship Statistics=== | ===Ship Statistics=== | ||
− | * | + | * <i>[[Technical_Terms_and_Definitions#Type|Type]]</i> - Destroyer |
− | * | + | * <i>[[Technical_Terms_and_Definitions#Manuverablity|Manuverability]]</i> - Capital Ship |
− | ** | + | **<i>[[Technical_Terms_and_Definitions#Rotation Damping|Rotation Damping]]</i> - 1.50 |
− | ** | + | **<i>[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]</i> - 0.0, 0.0, 15.0 |
− | ** | + | **<i>[[Technical_Terms_and_Definitions#Max Oclk Speed|Max Oclk Speed]]</i> - 8.0 |
− | ** | + | **<i>[[Technical_Terms_and_Definitions#Rotation Time|Rotation Time]]</i> - 150.0, 150.0, 150.0 |
− | ** | + | **<i>[[Technical_Terms_and_Definitions#Rear Velocity|Rear Velocity]]</i> - 0.0 |
− | ** | + | **<i>[[Technical_Terms_and_Definitions#Forward Acceleration|Forward Acceleration]]</i> - 20.0 |
− | ** | + | **<i>[[Technical_Terms_and_Definitions#Forward Deceleration|Forward Deceleration]]</i> - 10.0 |
− | ** | + | **<i>[[Technical_Terms_and_Definitions#Slide Acceleration|Slide Acceleration]]</i> - 0.0 |
− | ** | + | **<i>[[Technical_Terms_and_Definitions#Slide Deceleration|Slide Deceleration]]</i> - 0.0 |
− | * | + | *<i>[[Technical_Terms_and_Definitions#Armor|Armor]]</i> - Capital Ship |
− | * | + | *<i>[[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]</i> - 100000 |
− | * | + | *<i>[[Technical_Terms_and_Definitions#Power Output|Power Output]]</i> - 100.00 |
===Weapons Configuration=== | ===Weapons Configuration=== | ||
− | *''Weapon Emplacements'' | + | *''[[Technical_Terms_and_Definitions#Weapon Emplacements|Weapon Emplacements]]'' |
− | **Turret 01a | + | **<i>[[Technical_Terms_and_Definitions#Multiple Weapon Turret|Turret 01a]]</i> - 1.875, 3.0 - FS1: 3 x [[Terran Huge Turret]] FS2: BGreen |
− | **Turret 02a | + | **<i>[[Technical_Terms_and_Definitions#Multiple Weapon Turret|Turret 02a]]</i> - 1.875, 3.0 - FS1: 3 x [[Terran Huge Turret]] |
− | + | **<i>[[Technical_Terms_and_Definitions#Multiple Weapon Turret|Turret 03a]]</i> - 1.875, 3.0 - FS1: 3 x [[Terran Huge Turret]] | |
− | + | **<i>[[Technical_Terms_and_Definitions#Multiple Weapon Turret|Turret 04a]]</i> - 1.875, 3.0 - FS1: 3 x [[Terran Huge Turret]] | |
− | + | **<i>[[Technical_Terms_and_Definitions#Multiple Weapon Turret|Turret 05a]]</i> - 1.875, 3.0 - FS1: 3 x [[Terran Huge Turret]] | |
− | + | **<i>[[Technical_Terms_and_Definitions#Single Weapon Turret|Turret 06]]</i> - 0.625, 2.0 - FS1: [[Terran Turret]] FS2: TerSlash | |
− | **Turret 07 | + | **[[Technical_Terms_and_Definitions#Single Weapon Turret|Turret 07]] - 0.625, 2.0 - FS1: [[Terran Turret]] FS2: TerSlash |
− | **Turret 08 | + | **[[Technical_Terms_and_Definitions#Single Weapon Turret|Turret 08]] - 0.625, 2.0 - FS1: [[Terran Turret]] FS2: AAAf |
− | **Turret 09 | + | **[[Technical_Terms_and_Definitions#Single Weapon Turret|Turret 09]] - 0.625, 2.0 - FS1: [[Terran Turret]] FS2: BGreen |
− | **Turret 10 | + | **[[Technical_Terms_and_Definitions#Single Weapon Turret|Turret 10]] - 0.625, 2.0 - FS1: [[Terran Turret]] FS2: AAAf |
− | **Turret 11 | + | **[[Technical_Terms_and_Definitions#Single Weapon Turret|Turret 11]] - 0.625, 2.0 - FS1: [[Terran Turret]] FS2: BGreen |
− | **Turret 12 | + | **[[Technical_Terms_and_Definitions#Single Weapon Turret|Turret 12]] - 0.625, 2.0 - FS1: [[Terran Turret]] |
− | **Turret 13 | + | **[[Technical_Terms_and_Definitions#Single Weapon Turret|Turret 13]] - 0.625, 2.0 - FS1: [[Terran Turret]] |
− | **Turret 14 | + | **[[Technical_Terms_and_Definitions#Single Weapon Turret|Turret 14]] - 0.625, 2.0 - FS1: [[Terran Turret]] FS2: TerSlash |
− | **Turret 15 | + | **[[Technical_Terms_and_Definitions#Single Weapon Turret|Turret 15]] - 0.625, 2.0 - FS1: [[Terran Turret]] |
− | **Turret 16 | + | **[[Technical_Terms_and_Definitions#Single Weapon Turret|Turret 16]] - 0.625, 2.0 - FS1: [[Terran Turret]] FS2: AAAf |
+ | |||
===Ship Systems=== | ===Ship Systems=== | ||
− | * | + | *<i>[[Technical_Terms_and_Definitions#Subsystems|Subsystems]]</i> |
− | ** | + | **<i>[[Technical_Terms_and_Definitions#Radar|RadarDish01]]</i> - 2, 0.0 |
− | ** | + | **<i>[[Technical_Terms_and_Definitions#Radar|RadarDish02]]</i> - 2, 0.0 |
− | ** | + | **<i>[[Technical_Terms_and_Definitions#Radar|RadarDish03]]</i> - 2, 0.0 |
− | ** | + | **<i>[[Technical_Terms_and_Definitions#Sensors|Sensors]]</i> - 5, 0 |
− | ** | + | **<i>[[Technical_Terms_and_Definitions#Communication|Communications]]</i> - 5, 0.0 |
− | ** | + | **<i>[[Technical_Terms_and_Definitions#Navigation|Navigation]]</i> - 5, 0.0 |
− | ** | + | **<i>[[Technical_Terms_and_Definitions#Weapons|Weapons]]</i> - 15, 0.0 |
− | ** | + | **<i>[[Technical_Terms_and_Definitions#Engine|Engine]]</i> - 35, 0.0 |
− | ** | + | **<i>[[Technical_Terms_and_Definitions#Fighterbay|Fighterbay]]</i> - 0, 0.0 |
===FS1 Tech Room Description=== | ===FS1 Tech Room Description=== |
Revision as of 01:46, 13 June 2005
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Contents
Ship Statistics
- Type - Destroyer
- Manuverability - Capital Ship
- Rotation Damping - 1.50
- Max Velocity - 0.0, 0.0, 15.0
- Max Oclk Speed - 8.0
- Rotation Time - 150.0, 150.0, 150.0
- Rear Velocity - 0.0
- Forward Acceleration - 20.0
- Forward Deceleration - 10.0
- Slide Acceleration - 0.0
- Slide Deceleration - 0.0
- Armor - Capital Ship
- Hitpoints - 100000
- Power Output - 100.00
Weapons Configuration
- Weapon Emplacements
- Turret 01a - 1.875, 3.0 - FS1: 3 x Terran Huge Turret FS2: BGreen
- Turret 02a - 1.875, 3.0 - FS1: 3 x Terran Huge Turret
- Turret 03a - 1.875, 3.0 - FS1: 3 x Terran Huge Turret
- Turret 04a - 1.875, 3.0 - FS1: 3 x Terran Huge Turret
- Turret 05a - 1.875, 3.0 - FS1: 3 x Terran Huge Turret
- Turret 06 - 0.625, 2.0 - FS1: Terran Turret FS2: TerSlash
- Turret 07 - 0.625, 2.0 - FS1: Terran Turret FS2: TerSlash
- Turret 08 - 0.625, 2.0 - FS1: Terran Turret FS2: AAAf
- Turret 09 - 0.625, 2.0 - FS1: Terran Turret FS2: BGreen
- Turret 10 - 0.625, 2.0 - FS1: Terran Turret FS2: AAAf
- Turret 11 - 0.625, 2.0 - FS1: Terran Turret FS2: BGreen
- Turret 12 - 0.625, 2.0 - FS1: Terran Turret
- Turret 13 - 0.625, 2.0 - FS1: Terran Turret
- Turret 14 - 0.625, 2.0 - FS1: Terran Turret FS2: TerSlash
- Turret 15 - 0.625, 2.0 - FS1: Terran Turret
- Turret 16 - 0.625, 2.0 - FS1: Terran Turret FS2: AAAf
Ship Systems
- Subsystems
- RadarDish01 - 2, 0.0
- RadarDish02 - 2, 0.0
- RadarDish03 - 2, 0.0
- Sensors - 5, 0
- Communications - 5, 0.0
- Navigation - 5, 0.0
- Weapons - 15, 0.0
- Engine - 35, 0.0
- Fighterbay - 0, 0.0
FS1 Tech Room Description
The Orion is the capital ship of the GTA. Measuring a frightening 2.1 kilometers in length, the cost to build one of these far outweighs the cost of paying the crew of this ship for 3 years. There is no more important symbol of Terran Pride than a ship like the Galatea or the Intrepid cruising past a colonized planet, patrolling the system and ensuring safety. In the course of the 14 year war, very few of these have ever been lost, making the destruction of an Orion a truly horrible defeat.
FS2 Tech Room Description
For over 30 years, the GTD Orion class was the largest ship in the Terran-Vasudan armada. Over two kilometers in length, bristling with dozens of death-dealing turrets, the Orion is as awesome in repose as it is in battle. All GVTA Orions have been retrofitted with the latest anti-warship beam weapons, as well as flak and AAA turrets for dealing with fighters and bombers. The Orion's cavernous hanger bays easily accommodate more than two dozen fighter or bomber wings.
Veteran Comments
Despite the introduction of the new Hecate class of destroyers, the aging Orion still remains a vital part of the GTVA arsenal. With the Hecate designed with an emphasis on protection from fighter and bomber attacks, the Orion remains the king of capital ship combat - With heavy beam emplacements capable of laying down devastating fire in nearly all directions, it is a true terror to any capital ship that strays into its firing range.
However, its age does show in one area. Being designed in an era where fighter and bomber ordnance was far inferior to today's weaponry and where shields were non-existant, it carries very few dedicated anti-fighter turrets, making it an easy target for bomber wings should it ever be left without fighter escort.