Difference between revisions of "GTM Stiletto"
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===Veteran Comments=== | ===Veteran Comments=== | ||
| − | {{Comment|The Stiletto is as its tech description says. Make sure to line up the missile with your target carefully as the Stiletto turns worse than just about anything else.}} | + | {{Comment|The Stiletto is as its tech description says. Make sure to line up the missile with your target carefully as the Stiletto turns worse than just about anything else. |
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| + | Using this in a dogfights is just a waste. but if you hit a bomber with one, it usually has a habit of disabling them.}} | ||
[[Category:Weapon]] | [[Category:Weapon]] | ||
Revision as of 03:39, 10 March 2008
GTM-43 Stiletto
| File:Stiletto 320x240.jpg |
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| The GTM-43 Stiletto |
Tech Room Data
Heat seeking - laser tracking similar to the Interceptor - missile is protected by a small shield system, allowing for greater success in payload delivery during busy melee situations and intense firefights - fast, but low in-flight maneuverability compared to other missiles of comparable size - low maneuverability due to the size of the missile's payload (60 Kt) and on-board shield system.
With the ability to take out most subsystems in one hit, and as simple to fire as an MX-50, the GTM-43 is the best ship disabling bomb developed by the GTA. Effective against turrets, engines and any other kind of subsystem, the Stiletto is a valuable asset to a bombers arsenal. However, it's slow, unmanageable, and it can't do any real hull damage.
Performance
Statistics
| Range | 2 250 m | |
| Reload time | 2.0 s | |
| Velocity | 150 ms-1 | |
| Base Damage | 775 | |
| Armor Damage | None | 7.75 |
| Shield Damage | None | 0 |
| Subsystem Damage | Full | 775 |
| Shockwave Radius | 0 m | |
| Type: | Heat Seeking | |
| View Cone: | 40 degrees | |
| Minimum Lock Time: | N / A | |
| Turn Rate (360 degrees): | 1.0 s | |