Difference between revisions of "GTI Arcadia"
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Revision as of 15:23, 4 November 2009
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The GTI Arcadia is a Terran-designed installation. The Arcadia was known to be durable, but lacked proper self-defense capabilities, especially after the development of beam cannons.
The GTI Arcadia |
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Contents
Description:
FS1 Tech Room Description
Early Terran space stations were constructed much smaller, and were mostly used for Zero-G research purposes. Later on, with advancements in space construction technologies, stations grew bigger and bigger. When the first Arcadia-class station was commissioned, GTA decided to rename it to an Installation rather than a Space Station. Used for a variety of purposes, almost all major systems are home to at least one Installation, which is often used as the center of trade and communications. Home to scores of small ship, including repair vessels, fighters, and transports, an Arcadia class Installation is always a safe haven for a convoy of attack ships, returning from battle. Where the Orion is the symbol of Terran power, the Arcadia is the shining beacon of stability.
FS2 Tech Room Description
The GTI Arcadia is a multi-purpose installation that has served the Terran fleet since the days of the Great War. Almost every major star system is host to at least one Arcadia, which is often used as a center for trade and communications. Home to scores of small ships, including repair vessels, fighters, and transports, an Arcadia installation is always a hub of intrasystem and interstellar traffic. An Arcadia is not an easy target for hostile forces, as it combines the firepower of over 20 weapon turrets with the ability to launch up to ten wings of fighters from its fighterbay.
Developer Notes
None
Name origin
Arcadia is a region on the Peloponnesus peninsula, both in ancient and modern Greece. Arcadia, being a mountainous area, is a classical refuge. The word Arcadia also has some artistic (especially literary) meaning.
Performance:
Statistics
Type | Installation |
Manufacturer | Unknown |
Maneuverability | N/A |
Yaw, Pitch, Roll | N/A s |
Max Velocity | N/A ms-1 |
Max Afterburner Velocity | N/A ms-1 |
Armor | 100 000 |
Hitpoints | N/A |
Shields | 3792 |
Length | {{{10}}} m |
Fighter Complement | 10 wings (approx. 20-60 spacecraft) |
Armaments
FreeSpace 1 | FreeSpace 2 | ||
Turret Type | Amount | Turret Type | Amount |
Terran Turret | 19 | Terran Turret | 19 |
FighterKiller | 5 | FighterKiller | 5 |
Veteran Comments
There is nothing tactically good about the Arcadia, it is armed only with FighterKillers and Terran Turrets, and only has two and a half squadrons of fighters, compared to the Hecate's twelve and a half, and the Orion's eight. A GTC Leviathan can simply sit and bombard this installation, but it is after all, a civilian installation.
When armed with flak cannons (as in Operation Templar), their effectiveness increases greatly.
The Arcadia is the only proof in existence that sheer number of turrets does not constitute a good defense. The Arcadia has as many turrets as the Lucifer, and nearly twice as many as on the Orion, yet can't defend itself.
The Arcadia is the oldest installation used in the GTVA, although that does not say much, since the only other "installation" used by the Alliance, the Ganymede, is essentially a drydock for shipbuilding and repairs. Despite the Arcadia's poor defences, it is surprisingly durable. If it is guarded by two to three fighter wings, it is capable of holding out against about fifteen minutes' worth of bombers and fighters, or even a Deimos corvette. Within that time frame, it is possible to evacuate most, if not everyone, in the installation, and that, I think, is something worth noting in such an aging design.