Difference between revisions of "GTCv Diomedes"
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− | ''It's basically a pocket destroyer | + | ''It's basically a pocket destroyer and is usually deployed on its own as an independent strike corvette. It actually '''can''' fire its four [[TerSlashBlue|TerSlashBlues]] on a single target if it is directly on top of it, because of the angle of the dishes. This gives it 25% '''more''' DPS than a [[GTCv Chimera|Chimera]], and on par with the [[GTCv Bellerophon|Bellerophon]], when only taking beams into account (1698 DPS for the Chimera, 2152 for the Dio, 2232 for the Bellerophon). With the thick point defenses '''and''' the fighterbay, you basically have the scariest corvette-sized warship of the BP universe right here. So, it is no wonder they are often deployed alone. Some say this ship is equivalent to the [[UEFg Karuna]], but in most circumstances it is superior by a significant margin.'' |
− | ''It is to be noted that in at least 2 canonical occasions, Diomedes | + | ''It is to be noted that in at least 2 canonical occasions, Diomedes corvettes are deployed with capital ship torpedoes in place of the Piranha launchers, which increases its damage output and flexibility even further.''}} |
==Related Links:== | ==Related Links:== |
Revision as of 04:29, 31 August 2012
The following information has not been confirmed by Volition and is therefore not canon for the FreeSpace universe. |
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- For the original ship, see GTMf Sparta.
- For the canonical Deimos-class corvette that appeared in The Sicilian Defense, see the FreeSpace 2 Terran Ship Database
Contents
Description:
Blue Planet: War in Heaven Tech Description
Unlike the Chimera and Bellerophon assault corvette classes, which were intended for large fleet manoeuvres where flanks were secured and overwhelming forward firepower was required, the Diomedes is a versatile strike corvette designed for independent operations. Based on the older Deimos class of corvettes, the Diomedes is effective against strikecraft and carries a respectable amount of anti-capital ship firepower. The addition of a fighterbay and fighter maintenance facilities increases the versatility of the design.
Developer Notes
N/A
Name Origin
In Greek mythology, Diomedes (Διομήδης) was a hero of the Trojan War. The nephew of Herakles and considered the second-best warrior amongst the Achaeans (behind Ajax), Diomedes eventually became king of Argos.
Credits
- Original model by Stratcomm
- New model by Aesaar
Performance:
Statistics
Type | Strike Corvette |
Manufacturer | Unknown |
Maneuverability | N/A |
Yaw, Pitch, Roll | 25 s |
Max Velocity | N/A ms-1 |
Max Afterburner Velocity | N/A ms-1 |
Armor | 85 000 |
Hitpoints | N/A |
Shields | |
Length | {{{10}}} m |
Fighter Complement | Unknown |
Armaments
Default Statistics | |
Turret Type | Amount |
TerSlashBlue | 4 |
STerPulse | 4 |
AAAf | 4 |
Terran Turret 2 | 4 |
Piranha | 2 |
Veteran Comments
As with the older Deimos vessels, being around a Diomedes engagement is dicey business, not only do you need to worry about anti-fighter defenses, but the slash beams tend to slash right through fighters. The point defenses of the Diomedes aren't up to the same standards as the Chimera or even the Deimos. Try to be on the other side of the warship this thing is firing at. The slash beams also mean, in Blue Planet canon that beam countermeasures that disrupt beam targeting will not prevent slash beams from continuing to engage.
This ship has great potential, but suffers from a major, glaring flaw: a huge sparsity of turrets on large sections of the ship. The wings/fins, in particular, feature a single AAA beam that shares most of its coverage with another AAA beam on the sloped sides of the radar tower. Given that the Diomedes has a major advantage in point-defenses over other corvettes (in the form of a dedicated fighter bay), this flaw is also rather unnecessary. The Diomedes is also completely lacking in forward armament, and its rear-facing armament isn't all that great, either. Where the Deimos corvette achieves much of its success from having turrets all over its surfaces and excellent field of fire, the Diomedes is jarringly barren in the turret department. Approach from the rear and you'll avoid most of the point-defenses; as a capship, approaching from forward, behind, and directly below will also put you out of range of the slash beams, as well.
It's basically a pocket destroyer and is usually deployed on its own as an independent strike corvette. It actually can fire its four TerSlashBlues on a single target if it is directly on top of it, because of the angle of the dishes. This gives it 25% more DPS than a Chimera, and on par with the Bellerophon, when only taking beams into account (1698 DPS for the Chimera, 2152 for the Dio, 2232 for the Bellerophon). With the thick point defenses and the fighterbay, you basically have the scariest corvette-sized warship of the BP universe right here. So, it is no wonder they are often deployed alone. Some say this ship is equivalent to the UEFg Karuna, but in most circumstances it is superior by a significant margin.
Related Links:
- Release thread: