Difference between revisions of "Supernova (torpedo)"
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==Performance== | ==Performance== | ||
===Supernova=== | ===Supernova=== | ||
| − | {{Secondary| | + | {{Secondary|6000|30|200|5000|1.0x|5000|0.1x|500|0.5x|2500|200 / 400|Aspect Seeking|360|3|2}} |
==Notes== | ==Notes== | ||
Latest revision as of 05:42, 23 February 2016
| The following information has not been confirmed by Volition and is therefore not canon for the FreeSpace universe. |
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Contents
Description
Tech Room Description
The Supernova torpedo was developed by the Hideki Research Institute in cooperation with Subach-Innes, under massive pressure from the GTVA Admiralty to produce a tactical application of meson warhead technology. More compact than the Helios bomb, and nearly as powerful, the Supernova is commonly mounted on Erebus- and Titan-class destroyers, where it allows the warship to engage targets at long range while in a stern chase or while supporting fightercraft. Though vulnerable to interception and incapable of the raw damage output of a beam weapon, the Supernova allows modern warships full spherical engagement capability with a powerful weapon capable of nullifying any target - given sufficient time and assuming hostile point defense are neutralized.
Performance
Supernova
| Range | 6000 m | |
| Reload time | 30 s | |
| Velocity | 200 ms-1 | |
| Base Damage | 5000 | |
| Armor Damage | 1.0x | 5000 |
| Shield Damage | 0.1x | 500 |
| Subsystem Damage | 0.5x | 2500 |
| Shockwave Radius | 200 / 400 m | |
| Type: | Aspect Seeking | |
| View Cone: | 360 | |
| Minimum Lock Time: | 3 | |
| Turn Rate (360 degrees): | 2 | |
Notes
- Weapon is capable of easily damaging large vessels (Huge)
- Weapon cannot be mounted on small ships (Big Ship)
- Weapon lifetime not penalized if the angle to the target is too big (No Lifeleft Penalty)
- Weapon projectile generates particles (Particle Spew)
- Weapon can be shot down (Bomb)
- Weapon fires on the designated rate of fire on all difficulty levels and all AI levels (Same Turret Cooldown)
