Difference between revisions of "Ship-subsys-guardian-threshold"
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(Created page with ' ship-subsys-guardian-threshold Same as ship-guardian-threshold, but works on subsystems. Call with a threshold of 0 to deactivate. Takes 3 or more arguments... 1: Thresh…') |
(note: when threshold > current health) |
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Line 7: | Line 7: | ||
2: Ship housing the subsystem(s). | 2: Ship housing the subsystem(s). | ||
3+: Subsystems to make unkillable. | 3+: Subsystems to make unkillable. | ||
+ | |||
+ | ==Notes== | ||
+ | *If the threshold value is higher than the subsystem's health, it behaves like a [[ship-invulnerable]] for subsystems. | ||
[[Category:SCP SEXPs]] | [[Category:SCP SEXPs]] |
Latest revision as of 23:20, 25 November 2020
ship-subsys-guardian-threshold Same as ship-guardian-threshold, but works on subsystems. Call with a threshold of 0 to deactivate. Takes 3 or more arguments... 1: Threshold value. 2: Ship housing the subsystem(s). 3+: Subsystems to make unkillable.
Notes
- If the threshold value is higher than the subsystem's health, it behaves like a ship-invulnerable for subsystems.