Difference between revisions of "Apocalypse"
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<b>ACT 3, MISSION 10</b> | <b>ACT 3, MISSION 10</b> | ||
− | <b>Fighter squadron:</b> 70th Blue Lions <br> | + | <b>Fighter squadron:</b> [[70th Blue Lions]] <br> |
<b>Description:</b> The last mission | <b>Description:</b> The last mission | ||
Revision as of 15:12, 28 October 2006
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ACT 3, MISSION 10
Fighter squadron: 70th Blue Lions
Description: The last mission
Background
Walkthrough
In this mission, you have to protect as many ships as possible (translation: huge dogefight). If you want to be dumb, you can sit inside the node until command says there is a supernova. If you want to be good like the rest of us, you just slug it out with the fighters. Of course, bombers always first.
For the ship (same as previous mission), I'd suggest the GTF Perseus. it fast enough to engage the enemy quickly, so you can escape to the node before the supernova without having to kill 30 fighters that WERE 4k away. For the weapons (also same as before), GTW UD-8 Kayser and GTM Trebuchet.