SB Nephilim
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File:Nephilim320x240.jpg |
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The SB Nephilim |
Contents
Description:
FS1 Tech Room Description
The Nephilim class bomber is the most alien of the Shivan ships. We are still unsure as to why the Shivans chose this odd shape for arguably their most powerful attack craft. However, with four primary cannons and two turrets, as well as a massive payload, the Nephilim is undoubtedly a serious threat to the GTA. We have already lost two Orion class destroyers to a wing of Nephilims. Unless we learn a weakness soon, we will most likely lose two more.
The Nephilim has been designated a Class A threat to GTA destroyers and cruisers. In unpopulated systems, it is to be considered a Class B threat.
FS2 Tech Room Description
The SB Nephilim is the slowest of the Shivan bomber classes. These craft were first encountered during the Great War and are still found in many Shivan attack formations. Nephilims are heavily armored and shielded, enabling them to deliver their devastating payloads despite their lack of speed.
Developer Notes
None
Performance:
Statistics
Type | Bomber |
Manufacturer | Unknown |
Manuverability | N/A |
Max Velocity | 60.0 - 72.0 mps |
Max Afterburner Velocity | N/A |
Armor | N/A |
Hitpoints | 500 |
Shields | 1 600 |
Length | 53 m |
Armaments
Freespace 1 | Freespace 2 | ||
Bank | Guns | Standard Loadout | Standard Loadout |
1st | 7 | Shivan Light Laser | Shivan Light Laser |
Freespace 1 | Freespace 2 | ||
Bank | Capacity | Standard Loadout | Standard Loadout |
1st | 40 | MX-50 | MX-64 |
2nd | 40 | Synaptic | Piranha |
3rd | 40 | Phoenix V | Trebuchet |
4th | 40 | MX-50 | MX-64 |
Freespace 1 | Freespace 2 | ||
Turret Type | Amount | Turret Type | Amount |
Shivan Light Laser | 2 | Shivan Light Laser | 2 |
Veteran Comments
Beware the Nephilim's primary weapons, of which it has quite a few. Should for some reason it take notice of you and turn to attack, do not go head-to-head with this ship, as it is more then likely to tear anything short of a heavy assault fighter to shreds.
The Nephilim usually carries Cyclops torpedoes and appears in the last few convoy missions of the campaign. Destroying them might take a slightly longer time than usual, as it has a very sturdy shield.
Perhaps one of the few targets where the Infyrno missiles would be good. Do not attack with ordinary means. The Circe and Maxim gun combination are the most effective way of destroying them. An Inyrno hit, even if they're caught in the submunitions, will severely hinder their shielding, opening them up for Maxim fire.