Supernova (torpedo)
The following information has not been confirmed by Volition and is therefore not canon for the FreeSpace universe. |
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Contents
Description
Tech Room Description
The Supernova torpedo was developed by the Hideki Research Institute in cooperation with Subach-Innes, under massive pressure from the GTVA Admiralty to produce a tactical application of meson warhead technology. More compact than the Helios bomb, and nearly as powerful, the Supernova is commonly mounted on Erebus- and Titan-class destroyers, where it allows the warship to engage targets at long range while in a stern chase or while supporting fightercraft. Though vulnerable to interception and incapable of the raw damage output of a beam weapon, the Supernova allows modern warships full spherical engagement capability with a powerful weapon capable of nullifying any target - given sufficient time and assuming hostile point defense are neutralized.
Performance
Supernova
Range | 7200 m | |
Reload time | 30 s | |
Velocity | 150 ms-1 | |
Base Damage | 5000 | |
Armor Damage | Full | 5000 |
Shield Damage | Low | 500 |
Subsystem Damage | Average | 2500 |
Shockwave Radius | 200 / 400 m | |
Type: | Aspect Seeking | |
View Cone: | 360 | |
Minimum Lock Time: | 3 | |
Turn Rate (360 degrees): | 2 |
Notes
- Weapon is capable of easily damaging large vessels (Huge)
- Weapon cannot be mounted on small ships (Big Ship)
- Weapon lifetime not penalized if the angle to the target is too big (No Lifeleft Penalty)
- Weapon projectile generates particles (Particle Spew)
- Weapon can be shot down (Bomb)
- Weapon fires on the designated rate of fire on all difficulty levels and all AI levels (Same Turret Cooldown)