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- 06:09, 6 January 2021 (diff | hist) . . (-1) . . Game settings.tbl (→$AI use framerate independent turning:)
- 23:07, 25 December 2020 (diff | hist) . . (+288) . . Weapons.tbl (→$Spawn Interval:)
- 05:07, 17 December 2020 (diff | hist) . . (-499) . . Ships.tbl (→$Density:: Terrible and confusing description of what mass is)
- 17:15, 12 December 2020 (diff | hist) . . (+5) . . Weapons.tbl (→$Burst Flags:)
- 08:15, 9 December 2020 (diff | hist) . . (+163) . . Weapons.tbl (→$Swarm:)
- 08:11, 9 December 2020 (diff | hist) . . (+164) . . Weapons.tbl (→+Turn Time:)
- 08:05, 9 December 2020 (diff | hist) . . (-9) . . Weapons.tbl (→$Mass:)
- 21:32, 8 December 2020 (diff | hist) . . (+2) . . Weapons.tbl (→+Ship Classes:)
- 01:29, 7 December 2020 (diff | hist) . . (+131) . . Weapons.tbl (→$Burst Flags:)
- 01:58, 4 December 2020 (diff | hist) . . (+293) . . Weapons.tbl (→Core Table)
- 19:18, 2 December 2020 (diff | hist) . . (+163) . . Ships.tbl (→Ships Table Options)
- 19:10, 2 December 2020 (diff | hist) . . (+291) . . Ships.tbl (→Ships Table Options)
- 18:38, 27 November 2020 (diff | hist) . . (0) . . Weapons.tbl (→$Trail:)
- 18:38, 24 November 2020 (diff | hist) . . (+46) . . Objecttypes.tbl (→$Beams Easily Hit:)
- 06:22, 20 November 2020 (diff | hist) . . (-18) . . Ai profiles.tbl (→$Predict Position Delay:)
- 19:24, 17 November 2020 (diff | hist) . . (+152) . . Weapons.tbl (→$Trail:)
- 19:23, 17 November 2020 (diff | hist) . . (+392) . . Ships.tbl (→Ships Table Options)
- 19:13, 17 November 2020 (diff | hist) . . (+501) . . Ships.tbl (→Ships Table Options)
- 17:21, 15 November 2020 (diff | hist) . . (+1,299) . . Weapons.tbl (→Core Table)
- 04:52, 1 November 2020 (diff | hist) . . (+490) . . Weapons.tbl (→Core Table)
- 18:24, 26 October 2020 (diff | hist) . . (+279) . . Ai profiles.tbl (→#AI Profiles)
- 23:57, 21 October 2020 (diff | hist) . . (+76) . . Ai profiles.tbl (→$advanced turret fov edge checks:)
- 23:56, 21 October 2020 (diff | hist) . . (+84) . . Ai profiles.tbl (→$require turrets to have target in fov:)
- 05:37, 20 October 2020 (diff | hist) . . (-264) . . Weapons.tbl (→"apply recoil": Retail masses are completely correct, this probably referred to an old bug where recoil was being calculated improperly)
- 04:02, 15 October 2020 (diff | hist) . . (+726) . . Particle Effects
- 03:33, 13 October 2020 (diff | hist) . . (+318) . . Weapons.tbl (→Core Table)
- 02:27, 11 October 2020 (diff | hist) . . (+1,169) . . Game settings.tbl (→#OTHER SETTINGS)
- 06:31, 25 September 2020 (diff | hist) . . (+506) . . Weapons.tbl
- 19:15, 8 September 2020 (diff | hist) . . (+1) . . Ships.tbl (→Wing Formations)
- 22:10, 2 September 2020 (diff | hist) . . (0) . . Ships.tbl (→Example)
- 19:56, 2 September 2020 (diff | hist) . . (0) . . Ships.tbl (→Example)
- 19:56, 2 September 2020 (diff | hist) . . (+24) . . Ships.tbl (→Wing Formations)
- 18:18, 2 September 2020 (diff | hist) . . (+923) . . Ships.tbl
- 17:57, 30 August 2020 (diff | hist) . . (+574) . . Ai profiles.tbl
- 02:05, 28 August 2020 (diff | hist) . . (-1) . . Ai profiles.tbl (→$lead indicator second-order prediction factor:)
- 20:02, 27 August 2020 (diff | hist) . . (+862) . . Ai profiles.tbl
- 04:23, 22 August 2020 (diff | hist) . . (+280) . . Game settings.tbl
- 06:21, 14 August 2020 (diff | hist) . . (+762) . . Weapons.tbl
- 05:21, 5 August 2020 (diff | hist) . . (+104) . . Portal:FreeSpace 2
- 05:18, 5 August 2020 (diff | hist) . . (+8,195) . . N FreeSpace 2 Credits (Created page with "Taken directly from Freespace 2's credits.tbl ===Credits=== <b>Design:</b> Dave Baranec<br> Jason Scott<br> Adam Pletcher<br> & The FreeSpace 2 Team <b>Based on an Origin...")
- 00:06, 21 November 2019 (diff | hist) . . (0) . . File:Placement.png (Asteroth uploaded a new version of File:Placement.png) (current)
- 23:58, 20 November 2019 (diff | hist) . . (+86) . . N File:Placement.png (Primary hardpoint placement on all Freespace fightercraft relative to their eye point.)
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