Repair-subsystem
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repair-subsystem
Repair Subystem (Action operator)
Increases the specified subsystem integrity by the specified percentage.If the percntage strength of the subsystem
(after completion) is greater than 100%,subsystem strength is set to 100%.
Takes 4 arguments...
1: Name of ship subsystem is on.
2: Name of subsystem to repair.
3: Percentage to increase subsystem integrity by.
4: Repair turret submodel. Optional argument that defaults to true.
Comments
You can use this SEXP to repair the hull as well as any subsystems. Using a repeating event, it is possible to make a ship continually regenerate hull strength as the mission progresses, even as it takes damage.