Shivan Cluster

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Shivan Cluster

Primaries
Secondaries
Turrets

Weapon Comparison Table, FS1

Primaries
Secondaries
Turrets

Weapon Comparison Table, FS2


Description

Performance

Statistics

Range 450 m
Reload time 20 s
Velocity 90 ms-1
Base Damage 60*
Armor Damage Full 60*
Shield Damage Good 45*
Subsystem Damage Full 60*
Shockwave Radius 50 / 100 m
Type: Dumbfire
View Cone: N / A
Minimum Lock Time: N / A
Turn Rate (360 degrees): N / A


Spawned warheads (FS1)

Range 1 400 m
Reload time 0 s
Velocity 175 ms-1
Base Damage 30
Armor Damage Full 30
Shield Damage Full 30
Subsystem Damage Average 15
Shockwave Radius 0 m
Type: Heat Seeking
View Cone: 180 degrees
Minimum Lock Time: N / A
Turn Rate (360 degrees): 1.0 s


Spawned warheads (FS2)

Range 1 400 m
Reload time 0 s
Velocity 175 ms-1
Base Damage 30*
Armor Damage Full 30*
Shield Damage Full 30*
Subsystem Damage Average 15*
Shockwave Radius 20 / 40 m
Type: Heat Seeking
View Cone: 180 degrees
Minimum Lock Time: N / A
Turn Rate (360 degrees): 1.0 s


Notes

  • Weapon can be shot down (Bomb)
  • Weapon can be remote detonated
  • Weapon spawns 8 smaller warheads
  • The shockwave doubles the damage against any target that takes a direct hit

Veteran Comments

Please read the Veteran Comments policy before editing this section.


Probably the most effective anti-fighter weapon in FreeSpace 1, it's near useless by the time FreeSpace 2 rolls around, except as a distraction.


This is the reason why attacking Shivan cruisers is dangerous in FS1. Unlike the very similar Synaptic, the Shivan Cluster actually works as advertised.