Ray MkII
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Contents
Description:
Tech Room Description
The long awaited sequel to the first Ray, it improved on every aspect and became a mainstay fighter for the longest of time. Nowadays its mostly found in the hands of mercenaries though.
-Tempest
Credits
Designer's Comments
Performance:
Statistics
Name | Ray MkII | |
Type | Medium Space Superiority | |
Description | Second Generation Fighter | |
Manufacturer | Earth orbital shipyards | |
Yaw, Pitch, Roll | 3.2 - 3.2 - 2.5 s | |
Max Velocity | 75 (95) ms-1 | |
Rear Velocity | 25 ms-1 | |
Max Afterburner Velocity | 115 ms-1 | |
Max Afterburner Duration | 5.88 s | |
Hitpoints | 300 pts | |
Shields | 420 pts | |
Length | 17.37 m | |
Width | 18.94 m | |
Height | 6.33 m | |
Weaponry | ||
Primary weapons | ||
1st bank | 4 guns | |
Secondary weapons | ||
1st bank capacity | 60 | |
Countermeasures | ||
Countermeasure capacity | 20 countermeasures |
Armaments
Default Statistics | |||
Bank | Guns | Capacity | Standard Loadout |
1st | 4 | 100 | VX-02A Particle |
Compatible Primaries | |||
EML-3 Laser, VX-02A Particle, VX-02X Particle, Type-31 Neutron, VK-01 CIWS 30mm, VK-01EXT CIWS 30mm, CHI-LRG2v Railgun, CHI-LSG7v Shotgun, LSG7v Shotgun Choke, VX-23FL XS Photon, Type-74 Cannon 74mm, Type-74 Energized Cannon 74mm, VK-03N Cannon 55mm, VK-03NE Energized Cannon 55mm, VX-08 Plasma, VX-08S ScatterPlasma, CHI-MPC1v Proton, Type-300 Neutron, Maser Gun Mod IVB, Ezchalon Scattershot |
Default Statistics | ||
Bank | Capacity | Standard Loadout |
1st | 60 | LDRP-2 |
Compatible Secondaries | ||
DHSM-3c, LDRP-2, LRAS-7, SMHS-15, VFAS-16, ATASM-4, CAS-9, DRG-1LI, HDRP-11 |
Modding Resources
- $POF File: RayII.pof
- Texture list: RayII;Glass;SF_RayMkIIInu;gunbarrel;grey;damage
Gallery
Veteran Comments