Archer
The following information has not been confirmed by Volition and is therefore not canon for the FreeSpace universe. |
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The Archer |
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Contents
Description
Blue Planet Tech Room Description
The SCWS-21 Archer is a long-range gauss cannon carried on the Uriel gunship's axial mount. The Archer excels in destroying specific subsystems on enemy warships far out of reach of their anti-fighter defenses. It is ill suited for dogfights, or for engaging maneuverable targets at distances. The standard ammunition loadout for this weapon is ineffective against shields and overpenetrates most hull armor, restricting it to the long-range anti-subsystem role.
Performance
Statistics
Range | 3000 m | |
Rate of Fire | 1.00 shots per second | |
Velocity | 1500 ms-1 | |
Base Damage | 350 | |
Armor Damage | 1.0x | 350 |
Shield Damage | 0.25x | 87.5 |
Subsystem Damage | 1.0x | 350 |
Notes
- The weapon has limited ammunition (Ballistic).
- The weapon has high recoil (Shudder).
- The weapon can do terminal damage to capital ships (Huge).
Veteran Comments
Pretty much a sniper against subsystems, this deals much more damage than the Scalpel, and may not have the single-shot power of a Paveway, but if you need to shoot the system at range and do it now, the Archer is perfectly acceptable. Call a support ship and reload before you need to de-fang. If you can't stand the shudder, you still get a high-accuracy shot in third-person mode.