Is-subsystem-destroyed-delay
From FreeSpace Wiki
Is subsystem destroyed delay (Boolean operator) Becomes true <delay> seconds after the specified subsystem of the specified ship is destroyed. Returns a boolean value; Takes 3 arguments: 1: Name of ship the subsystem we are checking is on. 2: The name of the subsystem we are checking status of. 3: Time delay in seconds (see above).
Comments
- Current FreeSpace Open build automatically destroy all subsystems on a ship that's going down. This means every is-subsystem-destroyed-delay that pertains to that ship will turn true. If you don't want that, you have to do this:
$Formula: ( when ( and ( is-subsystem-destroyed-delay "Arbiter" "TurretHuge" 1 ) ( not ( is-destroyed-delay 0 "Arbiter" ) ) )