Scipio's Gambit

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Inferno Nostos


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ACT 2 - MISSION 23

Fighter squadron: 74th Templars

Description: Prevent Earth Alliance assets in Delta Serpentis from retaking the Sol Gate.


Background

While GTVA personnel attempt to reactivate the defense grid on the Sol Gate after advance warning of Earth Alliance ships attempting an escape back to Sol, two corvettes and three wings are the only line of defense. Alpha, Beta and Delta Wings are to support the GVCv Adet and GTCv Renown.

Walkthrough

You have three wings: Alpha (default Vesuvius, can be fully customized), Beta (fixed Ereshkigals, weapons can be customized), and Delta of Euryales. Your TAG-C Missiles are tied to the corvettes' Beam Cannon systems running on variable charge.

Call in the Support Ship when you start, they will launch from the far side of the Sol Gate and will take five minutes to get to your position.

Take out Risa wing first: two Stentors. Your missiles will do the trick to silence them quickly.

The first capital ship to go through is the Arethusa. One full charge and a half-charge coupled with Delta's torpedoes will bring it down (disarm the Beam Cannons while waiting for your beams to charge).

Then the Bodoro and Sark will come in. A half or 75% charge from both corvettes will soften them up then Cyclops or Titan torpedoes will do the rest. Take the break to re-arm.

Then two more corvettes will come in: The Phokas and Laevatein. A full charge will outright destroy one of them. However, assign Beta Wing to defend the Renown from bomber attacks. Mop up the Gaganas, but keep your shields charged: detonated Hellstorms or Delta's Smart Bombs will do a number on your shields and hull.

The Niveneh will charge in. If you haven't defended the Renown well enough earlier, it won't survive a second volley. Charge in and destroy the Beam Cannons (even the Renown's slash beams will soften up the Niveneh's beams). The Sol Gate will come online, and a full charge will do a number.

After the Niveneh is out, the Empress and Egnatia will be the last ones trying to make the push. Split what the Gate's beams and Delta do, and you'll be clear.

Once the Reyes arrives, you can return to base.