Difference between revisions of "GTB Medusa"

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[[image:medusa|right]]
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{{FS12_Ships}}
{{FS12_Ships|medusa}}
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===Bomber Statistics===
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[[image:medusa]]
*''[[Technical_Terms_and_Definitions#Type|Type]]'' - Heavy Bomber
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*''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'' - Han-Roland Corp.
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==Description:==
*''[[Technical_Terms_and_Definitions#Manuverablity|Manuverability]]'' - Poor
 
**''[[Technical_Terms_and_Definitions#Rotation Damping|Rotation Damping]]'' - 0.55
 
**''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'' - 0.0, 0.0, 50.0
 
**''[[Technical_Terms_and_Definitions#Max Oclk Speed|Max Oclk Speed]]'' - 65.0
 
**''[[Technical_Terms_and_Definitions#Rotation Time|Rotation Time]]'' - 5.0, 4.5, 5.0
 
**''[[Technical_Terms_and_Definitions#Rear Velocity|Rear Velocity]]'' - 0.0
 
**''[[Technical_Terms_and_Definitions#Forward Acceleration|Forward Acceleration]]'' - 4.0
 
**''[[Technical_Terms_and_Definitions#Forward Deceleration|Forward Deceleration]]'' - 2.0
 
**''[[Technical_Terms_and_Definitions#Slide Acceleration|Slide Acceleration]]'' - 0.0
 
**''[[Technical_Terms_and_Definitions#Slide Deceleration|Slide Deceleration]]'' - 0.0
 
*''[[Technical_Terms_and_Definitions#Afterbuner|Afterburner Equiped]]''
 
**''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'' - 0.0, 0.0, 100.0
 
**''[[Technical_Terms_and_Definitions#Afterburner Fuel|Afterburner Fuel]]'' - 300.0
 
**''[[Technical_Terms_and_Definitions#Afterburner Burn Rate|Afterburner Burn Rate]]'' - 50.0
 
**''[[Technical_Terms_and_Definitions#Afterburner Recharge Rate|Afterburner Recharge Rate]]'' - 25.0
 
*''[[Technical_Terms_and_Definitions#Armor|Armor]]'' - Heavy
 
**''[[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]'' - 350
 
**''[[Technical_Terms_and_Definitions#Shields|Shields]]'' - 700
 
*''[[Technical_Terms_and_Definitions#Power Output|Power Output]]'' - 4.0
 
*''[[Technical_Terms_and_Definitions#Length|Length]]'' - 36 m
 
===Bomber Armaments===
 
*''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]'' - 2
 
**''[[Technical_Terms_and_Definitions#Allowed FS1 Primaries|Allowed FS1 Primaries]]'' - "ML-16 Laser" "Avenger" "Prometheus" "Leech Cannon" "S-Breaker"
 
**''[[Technical_Terms_and_Definitions#Allowed FS2 Primaries|Allowed FS2 Primaries]]'' - "Subach HL-7" "Prometheus S" "Prometheus R" "Lamprey" "Circe" "Maxim"
 
**''[[Technical_Terms_and_Definitions#Default FS1 Primaries|Default FS1 Primaries]]'' - "Avenger"
 
**''[[Technical_Terms_and_Definitions#Default FS2 Primaries|Default FS2 Primaries]]'' - "Prometheus R"
 
**''[[Technical_Terms_and_Definitions#Max Weapon Energy|Max Weapon Energy]]'' - 100.0
 
*''[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]'' - 3
 
**''[[Technical_Terms_and_Definitions#Allowed FS1 Secondaries|Allowed FS1 Secondaries]]'' - "MX-50" "Hornet" "Phoenix V" "Stiletto" "Synaptic" "Tsunami" "EM Pulse" "Cluster Bomb"
 
**''[[Technical_Terms_and_Definitions#Allowed FS2 Secondaires|Allowed FS2 Secondaires]]'' - "Rockeye" "Hornet" "Tornado" "Trebuchet" "Stiletto II" "Piranha" "Cyclops" "EMP Adv." "Infyrno"
 
**''[[Technical_Terms_and_Definitions#Default FS1 Secondaries|Default FS1 Secondaries]]'' - "Hornet" "MX-50" "Tsunami
 
**''[[Technical_Terms_and_Definitions#Default FS2 Secondaries|Default FS2 Secondaries]]'' - "Hornet" "Cyclops" "Cyclops"
 
**''[[Technical_Terms_and_Definitions#Secondary Capacity|Secondary Capacity]]'' - 40, 80, 80
 
*''[[Technical_Terms_and_Definitions#Countermeasures|Countermeasures]]'' - 35
 
  
 
===FS1 Tech Room Description===
 
===FS1 Tech Room Description===
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===Veteran Comments===
 
===Veteran Comments===
 +
 +
==Performance:==
 +
===Statistics===
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{|
 +
|-
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| style="width:200px" | '''[[Technical_Terms_and_Definitions#Type|Type]]'''
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| style="width:200px" | Heavy Bomber
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|-
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| '''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'''
 +
| Han-Ronald Corp.
 +
|-
 +
| '''[[Technical_Terms_and_Definitions#Manuverablity|Manuverability]]'''
 +
| Poor
 +
|-
 +
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''
 +
| 50.0 mps/ 65 mps
 +
|-
 +
| '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'''
 +
| 100.0 mps
 +
|-
 +
| '''[[Technical_Terms_and_Definitions#Armor|Armor]]'''
 +
| Heavy
 +
|-
 +
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]
 +
| 350
 +
|-
 +
| [[Technical_Terms_and_Definitions#Shields|Shields]]
 +
| 700
 +
|-
 +
| '''[[Technical_Terms_and_Definitions#Length|Length]]'''
 +
| 36 m
 +
|}
 +
 +
===Armaments===
 +
*'''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]''' - 1 x 2
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{| border="1" cellpadding="2"
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|-
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| style="width:300px" | '''[[Technical_Terms_and_Definitions#Allowed FS1 Primaries|Compatible FS1 Primaries]]'''
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| style="width:100px" | '''[[Technical_Terms_and_Definitions#Default FS1 Primaries|Standard FS1 Primaries]]'''
 +
|-
 +
| [[GTW ML-16|ML-16 Laser]], [[GTW Avenger|Avenger]], Prometheus, Leech Cannon, S-Breaker
 +
| [[GTW Avenger|Avenger]]
 +
|-
 +
| '''[[Technical_Terms_and_Definitions#Allowed FS2 Primaries|Compatible FS2 Primaries]]'''
 +
| '''[[Technical_Terms_and_Definitions#Default FS2 Primaries|Standard FS2 Primaries]]'''
 +
|-
 +
| [[GTW Subach HL-7|Subach HL-7]], [[GTW Prometheus S|Prometheus S]], [[GTW Prometheus R|Prometheus R]], Lamprey, Circe, [[GTW Maxim|Maxim]]
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| [[GTW Prometheus R|Prometheus R]]
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|}}
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*'''[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]''' - 1 x 40, 2 x 80
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{| border="1" cellpadding="2"
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|-
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| style="width:300px" | '''[[Technical_Terms_and_Definitions#Allowed FS1 Secondaries|Compatible FS1 Secondaries]]'''
 +
| style="width:100px" | '''[[Technical_Terms_and_Definitions#Default FS1 Secondaries|Standard FS1 Secondaries]]'''
 +
|-
 +
| MX-50, [[GTM Hornet|Hornet]], Phoenix V, Stiletto, Synaptic, Tsunami, EM Pulse, Cluster Bomb
 +
| [[GTM Hornet|Hornet]], MX-50, Tsunami
 +
|-
 +
| '''[[Technical_Terms_and_Definitions#Allowed FS2 Secondaries|Compatible FS2 Secondaries]]'''
 +
| '''[[Technical_Terms_and_Definitions#Default FS2 Secondaries|Standard FS2 Secondaries]]'''
 +
|-
 +
| Rockeye, [[GTM Hornet|Hornet]], [[GTM Tornado|Tornado]], [[GTM Trebuchet|Trebuchet]], [[GTM_Stiletto_II|Stiletto II]], [[GTM Piranha|Piranha]], [[GTM Cyclops|Cyclops]], EMP Adv., [[GTM Infyrno|Infyrno]]
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| [[GTM Hornet|Hornet]], [[GTM Cyclops|Cyclops]], [[GTM Cyclops|Cyclops]]
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|}
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*'''Turrets''' - 1
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**'''FS 1''' - [[GTW Avenger|Avenger]]
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**'''FS 2''' - [[GTW Prometheus R|Prometheus R]]

Revision as of 06:16, 19 November 2005

Terran ships
Fighters
Bombers
Transports and freighters
Cruisers
Capital ships
Installations
Misc Ships
Sentry Guns
Cargo Containers
Vasudan ships
Fighters
Bombers
Transports and freighters
Cruisers
Capital ships
Misc Ships
Sentry Guns
Cargo Containers
Shivan ships
Fighters
Bombers
Transports and freighters
Cruisers
Capital ships
Sentry Guns
Cargo Containers
Notable ships of FreeSpace 1


Terran ships
Fighters
Bombers
Transports and freighters
Cruisers and corvettes
Capital ships
Installations
Misc ships
Sentry Guns
Cargo Containers
Vasudan ships
Fighters
Bombers
Transports and freighters
Cruisers and corvettes
Capital ships
Misc ships
Sentry Guns
Cargo Containers
Shivan ships
Fighters
Bombers
Transports and freighters
Cruisers and corvettes
Capital ships
Misc ships
Sentry Guns
Cargo Containers
Notable ships of FreeSpace 2



File:Medusa

Description:

FS1 Tech Room Description

The Medusa is the standard attack bomber in the GTA. Its strong shielding and large secondary capacity make it the favored attack craft against cruiser class targets. As the first bomber to carry the Tsunami bomb, the Medusa is considered the staple of any bomber pilots career.

FS2 Tech Room Description

The GTB Medusa is the workhorse of the GTVA's bomber fleet. Its large bomb capacity enables it to take out cruiser-class warships, while its strong shielding ensures it can get close enough to deliver the punch. The first bomber to carry the potent Cyclops bomb, the Medusa is sure to be one of the highlights of a bomber pilot's career.

Developer Notes

Suitable for any size target. Carries most missile types, but few cannons. Armed with defensive turret, but still requires escort.

Veteran Comments

Performance:

Statistics

Type Heavy Bomber
Manufacturer Han-Ronald Corp.
Manuverability Poor
Max Velocity 50.0 mps/ 65 mps
Max Afterburner Velocity 100.0 mps
Armor Heavy
Hitpoints 350
Shields 700
Length 36 m

Armaments

Compatible FS1 Primaries Standard FS1 Primaries
ML-16 Laser, Avenger, Prometheus, Leech Cannon, S-Breaker Avenger
Compatible FS2 Primaries Standard FS2 Primaries
Subach HL-7, Prometheus S, Prometheus R, Lamprey, Circe, Maxim Prometheus R
}
Compatible FS1 Secondaries Standard FS1 Secondaries
MX-50, Hornet, Phoenix V, Stiletto, Synaptic, Tsunami, EM Pulse, Cluster Bomb Hornet, MX-50, Tsunami
Compatible FS2 Secondaries Standard FS2 Secondaries
Rockeye, Hornet, Tornado, Trebuchet, Stiletto II, Piranha, Cyclops, EMP Adv., Infyrno Hornet, Cyclops, Cyclops