Difference between revisions of "GTD Orion"

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{{FS12_Ships}}
 
{{FS12_Ships}}
 
===Ship Statistics===
 
===Ship Statistics===
* ''Type'' - Destroyer
+
* <i>[[Technical_Terms_and_Definitions#Type|Type]]</i> - Destroyer
* ''Manuverablity'' - Capital Ship
+
* <i>[[Technical_Terms_and_Definitions#Manuverablity|Manuverability]]</i> - Capital Ship
**''Rotation Damping'' - 1.50
+
**<i>[[Technical_Terms_and_Definitions#Rotation Damping|Rotation Damping]]</i> - 1.50
**''Max Velocity'' - 0.0, 0.0, 15.0
+
**<i>[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]</i> - 0.0, 0.0, 15.0
**''Max Oclk Speed'' - 8.0
+
**<i>[[Technical_Terms_and_Definitions#Max Oclk Speed|Max Oclk Speed]]</i> - 8.0
**''Rotation Time'' - 150.0, 150.0, 150.0
+
**<i>[[Technical_Terms_and_Definitions#Rotation Time|Rotation Time]]</i> - 150.0, 150.0, 150.0
**''Rear Velocity'' - 0.0
+
**<i>[[Technical_Terms_and_Definitions#Rear Velocity|Rear Velocity]]</i> - 0.0
**''Forward Acceleration'' - 20.0
+
**<i>[[Technical_Terms_and_Definitions#Forward Acceleration|Forward Acceleration]]</i> - 20.0
**''Forward Deceleration'' - 10.0
+
**<i>[[Technical_Terms_and_Definitions#Forward Deceleration|Forward Deceleration]]</i> - 10.0
**''Slide Acceleration'' - 0.0
+
**<i>[[Technical_Terms_and_Definitions#Slide Acceleration|Slide Acceleration]]</i> - 0.0
**''Slide Deceleration'' - 0.0
+
**<i>[[Technical_Terms_and_Definitions#Slide Deceleration|Slide Deceleration]]</i> - 0.0
*''Armor'' - Capital Ship
+
*<i>[[Technical_Terms_and_Definitions#Armor|Armor]]</i> - Capital Ship
**''Hitpoints'' - 100000
+
*<i>[[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]</i> - 100000
*''Power Output'' - 100.00
+
*<i>[[Technical_Terms_and_Definitions#Power Output|Power Output]]</i> - 100.00
 
===Weapons Configuration===
 
===Weapons Configuration===
*''Weapon Emplacements''
+
*''[[Technical_Terms_and_Definitions#Weapon Emplacements|Weapon Emplacements]]''
**Turret 01a, 1.875, 3.0 - FS1: [[Terran Huge Turret]], [[Terran Huge Turret]], [[Terran Huge Turret]] FS2: BGreen
+
**<i>[[Technical_Terms_and_Definitions#Multiple Weapon Turret|Turret 01a]]</i> - 1.875, 3.0 - FS1: 3 x [[Terran Huge Turret]] FS2: BGreen
**Turret 02a, 1.875, 3.0 - FS1: [[Terran Huge Turret]], [[Terran Huge Turret]], [[Terran Huge Turret]]
+
**<i>[[Technical_Terms_and_Definitions#Multiple Weapon Turret|Turret 02a]]</i> - 1.875, 3.0 - FS1: 3 x [[Terran Huge Turret]]
**Turret 03a, 1.875, 3.0 - FS1: [[Terran Huge Turret]], [[Terran Huge Turret]], [[Terran Huge Turret]]
+
**<i>[[Technical_Terms_and_Definitions#Multiple Weapon Turret|Turret 03a]]</i> - 1.875, 3.0 - FS1: 3 x [[Terran Huge Turret]]
**Turret 04a, 1.875, 3.0 - FS1: [[Terran Huge Turret]], [[Terran Huge Turret]], [[Terran Huge Turret]]
+
**<i>[[Technical_Terms_and_Definitions#Multiple Weapon Turret|Turret 04a]]</i> - 1.875, 3.0 - FS1: 3 x [[Terran Huge Turret]]
**Turret 05a, 1.875, 3.0 - FS1: [[Terran Huge Turret]], [[Terran Huge Turret]], [[Terran Huge Turret]]
+
**<i>[[Technical_Terms_and_Definitions#Multiple Weapon Turret|Turret 05a]]</i> - 1.875, 3.0 - FS1: 3 x [[Terran Huge Turret]]
**Turret 06, 0.625, 2.0 - FS1: [[Terran Turret]] FS2: TerSlash
+
**<i>[[Technical_Terms_and_Definitions#Single Weapon Turret|Turret 06]]</i> - 0.625, 2.0 - FS1: [[Terran Turret]] FS2: TerSlash
**Turret 07, 0.625, 2.0 - FS1: [[Terran Turret]] FS2: TerSlash
+
**[[Technical_Terms_and_Definitions#Single Weapon Turret|Turret 07]] - 0.625, 2.0 - FS1: [[Terran Turret]] FS2: TerSlash
**Turret 08, 0.625, 2.0 - FS1: [[Terran Turret]] FS2: AAAf
+
**[[Technical_Terms_and_Definitions#Single Weapon Turret|Turret 08]] - 0.625, 2.0 - FS1: [[Terran Turret]] FS2: AAAf
**Turret 09, 0.625, 2.0 - FS1: [[Terran Turret]] FS2: BGreen
+
**[[Technical_Terms_and_Definitions#Single Weapon Turret|Turret 09]] - 0.625, 2.0 - FS1: [[Terran Turret]] FS2: BGreen
**Turret 10, 0.625, 2.0 - FS1: [[Terran Turret]] FS2: AAAf
+
**[[Technical_Terms_and_Definitions#Single Weapon Turret|Turret 10]] - 0.625, 2.0 - FS1: [[Terran Turret]] FS2: AAAf
**Turret 11, 0.625, 2.0 - FS1: [[Terran Turret]] FS2: BGreen
+
**[[Technical_Terms_and_Definitions#Single Weapon Turret|Turret 11]] - 0.625, 2.0 - FS1: [[Terran Turret]] FS2: BGreen
**Turret 12, 0.625, 2.0 - FS1: [[Terran Turret]]
+
**[[Technical_Terms_and_Definitions#Single Weapon Turret|Turret 12]] - 0.625, 2.0 - FS1: [[Terran Turret]]
**Turret 13, 0.625, 2.0 - FS1: [[Terran Turret]]
+
**[[Technical_Terms_and_Definitions#Single Weapon Turret|Turret 13]] - 0.625, 2.0 - FS1: [[Terran Turret]]
**Turret 14, 0.625, 2.0 - FS1: [[Terran Turret]] FS2: TerSlash
+
**[[Technical_Terms_and_Definitions#Single Weapon Turret|Turret 14]] - 0.625, 2.0 - FS1: [[Terran Turret]] FS2: TerSlash
**Turret 15, 0.625, 2.0 - FS1: [[Terran Turret]]
+
**[[Technical_Terms_and_Definitions#Single Weapon Turret|Turret 15]] - 0.625, 2.0 - FS1: [[Terran Turret]]
**Turret 16, 0.625, 2.0 - FS1: [[Terran Turret]] FS2: AAAf
+
**[[Technical_Terms_and_Definitions#Single Weapon Turret|Turret 16]] - 0.625, 2.0 - FS1: [[Terran Turret]] FS2: AAAf
 +
 
 
===Ship Systems===
 
===Ship Systems===
*''Subsystems''
+
*<i>[[Technical_Terms_and_Definitions#Subsystems|Subsystems]]</i>
**''Radar Dish01'' - 2, 0.0
+
**<i>[[Technical_Terms_and_Definitions#Radar|RadarDish01]]</i> - 2, 0.0
**''Radar Dish02'' - 2, 0.0
+
**<i>[[Technical_Terms_and_Definitions#Radar|RadarDish02]]</i> - 2, 0.0
**''Radar Dish03'' - 2, 0.0
+
**<i>[[Technical_Terms_and_Definitions#Radar|RadarDish03]]</i> - 2, 0.0
**''Navigation'' - 5, 0.0
+
**<i>[[Technical_Terms_and_Definitions#Sensors|Sensors]]</i> - 5, 0
**''Weapons'' - 15, 0.0
+
**<i>[[Technical_Terms_and_Definitions#Communication|Communications]]</i> - 5, 0.0
**''Sensors'' - 5, 0.0
+
**<i>[[Technical_Terms_and_Definitions#Navigation|Navigation]]</i> - 5, 0.0
**''Engine'' - 35, 0.0
+
**<i>[[Technical_Terms_and_Definitions#Weapons|Weapons]]</i> - 15, 0.0
**''Communication'' - 5, 0.0
+
**<i>[[Technical_Terms_and_Definitions#Engine|Engine]]</i> - 35, 0.0
**''Fighterbay'' - 0, 0.0
+
**<i>[[Technical_Terms_and_Definitions#Fighterbay|Fighterbay]]</i> - 0, 0.0
  
 
===FS1 Tech Room Description===
 
===FS1 Tech Room Description===

Revision as of 19:46, 12 June 2005

Terran ships
Fighters
Bombers
Transports and freighters
Cruisers
Capital ships
Installations
Misc Ships
Sentry Guns
Cargo Containers
Vasudan ships
Fighters
Bombers
Transports and freighters
Cruisers
Capital ships
Misc Ships
Sentry Guns
Cargo Containers
Shivan ships
Fighters
Bombers
Transports and freighters
Cruisers
Capital ships
Sentry Guns
Cargo Containers
Notable ships of FreeSpace 1


Terran ships
Fighters
Bombers
Transports and freighters
Cruisers and corvettes
Capital ships
Installations
Misc ships
Sentry Guns
Cargo Containers
Vasudan ships
Fighters
Bombers
Transports and freighters
Cruisers and corvettes
Capital ships
Misc ships
Sentry Guns
Cargo Containers
Shivan ships
Fighters
Bombers
Transports and freighters
Cruisers and corvettes
Capital ships
Misc ships
Sentry Guns
Cargo Containers
Notable ships of FreeSpace 2



Ship Statistics

Weapons Configuration

Ship Systems

FS1 Tech Room Description

The Orion is the capital ship of the GTA. Measuring a frightening 2.1 kilometers in length, the cost to build one of these far outweighs the cost of paying the crew of this ship for 3 years. There is no more important symbol of Terran Pride than a ship like the Galatea or the Intrepid cruising past a colonized planet, patrolling the system and ensuring safety. In the course of the 14 year war, very few of these have ever been lost, making the destruction of an Orion a truly horrible defeat.

FS2 Tech Room Description

For over 30 years, the GTD Orion class was the largest ship in the Terran-Vasudan armada. Over two kilometers in length, bristling with dozens of death-dealing turrets, the Orion is as awesome in repose as it is in battle. All GVTA Orions have been retrofitted with the latest anti-warship beam weapons, as well as flak and AAA turrets for dealing with fighters and bombers. The Orion's cavernous hanger bays easily accommodate more than two dozen fighter or bomber wings.

Veteran Comments

Despite the introduction of the new Hecate class of destroyers, the aging Orion still remains a vital part of the GTVA arsenal. With the Hecate designed with an emphasis on protection from fighter and bomber attacks, the Orion remains the king of capital ship combat - With heavy beam emplacements capable of laying down devastating fire in nearly all directions, it is a true terror to any capital ship that strays into its firing range.

However, its age does show in one area. Being designed in an era where fighter and bomber ordnance was far inferior to today's weaponry and where shields were non-existant, it carries very few dedicated anti-fighter turrets, making it an easy target for bomber wings should it ever be left without fighter escort.