Difference between revisions of "GTF Ulysses"

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http://www.volition-inc.com/fs/images/spacecraft/gtf-ulysses.jpg
 
http://www.volition-inc.com/fs/images/spacecraft/gtf-ulysses.jpg
*''Type'' - Space Superiority Fighter
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===Fighter Statistics===
*''Manufacturer'' - Triton Dynamics
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*''[[Technical_Terms_and_Definitions#Type|Type]]'' - Space Superiority Fighter
*''Manuverablity'' - Excellent
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*''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'' - Triton Dynamics
**''Rotation Damping'' - 0.35
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*''[[Technical_Terms_and_Definitions#Manuverablity|Manuverability]]'' - Excellent
**''Max Velocity'' - 0.0, 0.0, 70.0
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**''[[Technical_Terms_and_Definitions#Rotation Damping|Rotation Damping]]'' - 0.35
**''Max Oclk Speed'' - 94.0
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**''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'' - 0.0, 0.0, 70.0
**''Rotation Time'' - 3.0, 2.6, 5.0
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**''[[Technical_Terms_and_Definitions#Max Oclk Speed|Max Oclk Speed]]'' - 94.0
**''Rear Velocity'' - 0.0
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**''[[Technical_Terms_and_Definitions#Rotation Time|Rotation Time]]'' - 3.0, 2.6, 5.0  
**''Forward Acceleration'' - 2.0
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**''[[Technical_Terms_and_Definitions#Rear Velocity|Rear Velocity]]'' - 0.0
**''Forward Deceleration'' - 1.50
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**''[[Technical_Terms_and_Definitions#Forward Acceleration|Forward Acceleration]]'' - 2.0
**''Slide Acceleration'' - 0.0
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**''[[Technical_Terms_and_Definitions#Forward Deceleration|Forward Deceleration]]'' - 1.5
**''Slide Deceleration'' - 0.0
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**''[[Technical_Terms_and_Definitions#Slide Acceleration|Slide Acceleration]]'' - 0.0
*''Afterbuner'' - YES
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**''[[Technical_Terms_and_Definitions#Slide Deceleration|Slide Deceleration]]'' - 0.0
**''Max Afterburner Velocity'' - 0.0, 0.0, 150.0
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*''[[Technical_Terms_and_Definitions#Afterbuner|Afterburner Equiped]]''
**''Afterburner Fuel'' - 300.0
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**''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'' - 0.0, 0.0, 150.0
**''Afterburner Burn Rate'' - 50.0
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**''[[Technical_Terms_and_Definitions#Afterburner Fuel|Afterburner Fuel]]'' - 300.0
**''Afterburner Recharge Rate'' - 25.0
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**''[[Technical_Terms_and_Definitions#Afterburner Burn Rate|Afterburner Burn Rate]]'' - 50.0
*''Armor'' - Light
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**''[[Technical_Terms_and_Definitions#Afterburner Recharge Rate|Afterburner Recharge Rate]]'' - 25.0
**''Hitpoints'' - 180
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*''[[Technical_Terms_and_Definitions#Armor|Armor]]'' - Light
**''Shields'' - 380
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**''[[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]'' - 180
*''Length'' - 16 m
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**''[[Technical_Terms_and_Definitions#Shields|Shields]]'' - 380
*''Gun Mounts'' - 4
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*''[[Technical_Terms_and_Definitions#Power Output|Power Output]]'' - 3.0
**''Allowed FS1 Primaries'' - ML-16 Laser, Disruptor, Flail, Prometheus, Avenger, D-Advanced
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*''[[Technical_Terms_and_Definitions#Length|Length]]'' - 16 m
**''Allowed FS2 Primaries'' - Subach HL-7, Akheton SDG, Morning Star, Prometheus, Prometheus R, Lamprey, Circe, Maxim, Targeting Laser
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===Fighter Armaments===
**''Default FS1 Primaries'' - Avenger, ML-16 Laser
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*''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]'' - 4
**''Default FS2 Primaries'' - Subach HL-7, Prometheus R
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**''[[Technical_Terms_and_Definitions#Allowed FS1 Primaries|Allowed FS1 Primaries]]'' - ML-16 Laser, Disruptor, Flail, Prometheus, Avenger, D-Advanced
**''Max Weapon Energy'' - 80
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**''[[Technical_Terms_and_Definitions#Allowed FS2 Primaries|Allowed FS2 Primaries]]'' - Subach HL-7, Akheton SDG, Morning Star, Prometheus, Prometheus R, Lamprey, Circe, Maxim, Targeting Laser
*''Missile Banks'' - 1
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**''[[Technical_Terms_and_Definitions#Default FS1 Primaries|Default FS1 Primaries]]'' - Avenger, ML-16 Laser
**''Allowed FS1 Secondaries'' - MX-50, Fury, D-Missile, Hornet, Interceptor, EMP
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**''[[Technical_Terms_and_Definitions#Default FS2 Primaries|Default FS2 Primaries]]'' - "Subach HL-7" "Prometheus R"
**''Allowed FS2 Secondaries'' - Rockeye, Tempest, Hornet, Tornado, Harpoon, EMP Adv., TAG-A
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**''[[Technical_Terms_and_Definitions#Max Weapon Energy|Max Weapon Energy]]'' - 80.0
**''Default FS1 Secondaries'' - MX-50
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*''[[Technical_Terms_and_Definitions#Missile Banks]]'' - 1
**''Default FS2 Secondaries'' - Harpoon
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**''[[Technical_Terms_and_Definitions#Allowed FS1 Secondaries|Allowed FS1 Secondaries]]'' - MX-50, Fury, D-Missile, Hornet, Interceptor, EMP
**''Secondary Capacity'' - 40
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**''[[Technical_Terms_and_Definitions#Allowed FS2 Secondaires|Allowed FS2 Secondaires]]'' - Rockeye, Tempest, Hornet, Tornado, Harpoon, EMP Adv., TAG-A
*''Power Output'' - 2.00
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**''[[Technical_Terms_and_Definitions#Default FS1 Secondaries|Default FS1 Secondaries]]'' - MX-50
*''Countermeasures'' - 25
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**''[[Technical_Terms_and_Definitions#Default FS2 Secondaries|Default FS2 Secondaries]]'' - Harpoon
 +
**''[[Technical_Terms_and_Definitions#Secondary Capacity|Secondary Capacity]]'' - 40
 +
*''[[Technical_Terms_and_Definitions#Countermeasures|Countermeasures]]'' - 25
  
 
===FS1 Tech Room Description===
 
===FS1 Tech Room Description===

Revision as of 22:47, 12 June 2005

http://www.volition-inc.com/fs/images/spacecraft/gtf-ulysses.jpg

Fighter Statistics

Fighter Armaments

FS1 Tech Room Description

Developed in a joint operation by the Vasudan and Terran governments, the GTF Ulysses is an Excellent all-around fighter. It offers superior maneuverability and a high top speed.

FS2 Tech Room Description

Affectionately nicknamed The Bat by its pilots, the GTF Ulysses is a well-designed craft that has had a far longer useful life than its engineers ever imagined. Developed jointly by Terran and Vasudan contractors, the Ulysses was first deployed near the end of the Great War. Its excellent maneuverability and high top speed give it an agility that pilots love, but at a cost of thin armor and a small secondary weapon loadout. The Ulysses is a better choice for offensive missions than defensive ones.

Developer Comments

Offers superior maneuverability and a high top speed. Smaller missile payload than other GTA fighters.

Veteran Comments

The GTF Ulysses is one of the oldest fighters the GTVA is using after the Reconstruction Period. Originally designed by both Vasudan and Terran contractors during the The Great War, the first deployment of the GTF Ulysses-class involved the capture of a Shivan Dragon class fighter. The mission succeeded. After this mission, the production of the GTF Ulysses-class was begun. The Ulysses appeared to be a true interceptor fighter. The speed and the maneuveribility of this fighter can make it a dangerous opponent in dogfights despite of its relatively low firepower. Pilots nicknamed the Ulysses as the bat after its shape. Since there are more advanced GTVA fighters, like the GTF Loki or the GTF Perseus, the GTVA seems to have decreased the number of deployments of the Ulysses-class. The Ulysses carries four primary and a single secondary bank. The secondary bank is capable of carrying 16 Harpoon missiles, and it is also compatible with the Trebuchet and the older Phoenix V missiles. Some pilots find the Ulysses too maneuverable, and because of its high turn rate, the Ulysses is unable to do smooth movements, decreasing the chances of a pilot to hit a smaller target. Since this class of fighter is small in size, it is relatively hard to hit. The Ulysses seems to be the best choice for use against the more dangerous and much smaller SF Dragon.