Difference between revisions of "GTW Prometheus R"

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===[[GTW Prometheus S#Statistics - Prometheus D|Statistics - Prometheus D]]===
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===Notes===
 
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[[Category:Weapon]]
 
[[Category:Weapon]]

Revision as of 18:05, 4 April 2006

The GTW-5a Prometheus (retrofit) Cannon is a retrofitted version of the Great War-era Prometheus cannon (now designated GTW Prometheus S). It maintains the original weapon's high hull damage, but has lost the shield-destroying punch. It is best used in conjunction with another weapon that does high shield damage.

Primaries
Secondaries
Turrets

Weapon Comparison Table, FS1

Primaries
Secondaries
Turrets

Weapon Comparison Table, FS2


Tech Room Data

The GTW-5a Prometheus R is a modified version of the original Prometheus weapon. With the link to Earth severed, the GTVA had been unable to obtain sufficient quantities of argon (a required element in the Prometheus's power-generation module) to continue to manufacture the standard Prometheus. GTVA engineers modified the original design to incorporate some of the advanced electromagnetic mechanisms of the Banshee. The technology has not been perfected, however, and the Prometheus R suffers from a long recharge cycle and high energy requirements.

Veteran Comments

Overall the Prometheus R is a difficult weapon to recommend. It has a lethargic rate of fire, and consumes a lot more power than other basic weapons like the GTW Subach HL-7. The Subach seems to make up for its lower damage with greater rate of fire and better energy efficiency. Even the Prometheus R's high compatability isn't an advantage, since the S variant also has compatability with most ships.

The bottom line: the Prom-R is a piece of crap firing little green bolts. The Subach outstrips it in all categories save single-hit antihull power, thanks to a better refire rate.

The GTW Subach HL-7 in fact beats out the Prometheus R in every possible category other then single hit armor damage and range. There is virtually no simularity between the GTW Prometheus R and GTW Prometheus S. On the plus side, the NTF uses this weapon a whole lot, making several missions far easier.

Performance

Statistics

Range 900 m
Rate of Fire 2.22 / s
Velocity 450 mps
Damage 20
Against Hullplating Excellent
Against Shields Good
Against Subsystems Poor

Statistics - Prometheus D

Notes