Difference between revisions of "Shivan Cluster"

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(Spawned warheads (FS2))
 
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{{FS12_Weapons}}
 
{{FS12_Weapons}}
 
==Description==
 
==Description==
 
==Veteran Comments==
 
''Probably the most effective anti-fighter weapon in [[Portal:Freespace 1|Freespace 1]], it's near useless by the time [[Portal:Freespace 2|Freespace 2]] rolls around, except as a distraction.''
 
  
 
==Performance==
 
==Performance==
 
===Statistics===
 
===Statistics===
 +
{{Secondary|450|20|90|60*|Full|60*|Good|45*|Full|60*|50 / 100|Dumbfire|N / A|N / A|N / A}}
 +
 +
===Spawned warheads (FS1)===
 +
{{Secondary|1 400|0|175|30|Full|30|Full|30|Average|15|0|Heat Seeking|180 degrees|N / A|1.0 s}}
 +
  
{|
+
===Spawned warheads (FS2)===
|-
+
{{Secondary|1 400|0|175|30*|Full|30*|Full|30*|Average|15*|20 / 40|Heat Seeking|180 degrees|N / A|1.0 s}}
| style="width:200px" | '''Range'''
 
| style="width:200px" | 450 m
 
|-
 
| '''Rate of Fire'''
 
| 20 s
 
|-
 
| '''Velocity'''
 
| 90 mps
 
|-
 
| '''Damage'''
 
| 60
 
|-
 
| Against Hullplating
 
| Excellent
 
|-
 
| Against Shields
 
| Good
 
|-
 
| Against Subsystems
 
| Excellent
 
|-
 
| '''Shockwave Radius'''
 
| 50 m / 100 m
 
|-
 
| '''Homing System'''
 
| None
 
|-
 
|}
 
  
===Notes===
+
==Notes==
 
*Weapon can be shot down [[Weapons.tbl#Weapon Flags|(Bomb)]]
 
*Weapon can be shot down [[Weapons.tbl#Weapon Flags|(Bomb)]]
 
*Weapon can be [[Weapons.tbl#Weapon Flags|remote detonated]]
 
*Weapon can be [[Weapons.tbl#Weapon Flags|remote detonated]]
 
*Weapon [[Weapons.tbl#Weapon Flags|spawns]] 8 smaller warheads
 
*Weapon [[Weapons.tbl#Weapon Flags|spawns]] 8 smaller warheads
 +
*The shockwave doubles the damage against any target that takes a direct hit
 +
 +
===Veteran Comments===
 +
{{Comment|Probably the most effective anti-fighter weapon in [[Portal:FreeSpace 1|FreeSpace 1]], it's near useless by the time [[Portal:FreeSpace 2|FreeSpace 2]] rolls around, except as a distraction.
  
====Spawned warheads (FS1)====
 
{|
 
|-
 
| style="width:200px" | '''Range'''
 
| style="width:200px" | 1400 m
 
|-
 
| '''Velocity'''
 
| 175 mps
 
|-
 
| '''Damage'''
 
| 30
 
|-
 
| Against Hullplating
 
| Excellent
 
|-
 
| Against Shields
 
| Excellent
 
|-
 
| Against Subsystems
 
| Average
 
|-
 
| '''Shockwave Radius'''
 
| None
 
|-
 
| '''Homing System'''
 
| Heat Seeking
 
|-
 
| View Cone
 
| 180 degrees
 
|-
 
| Turn Rate
 
| 1.0 s
 
|}
 
  
====Spawned warheads (FS2)====
+
This is the reason why attacking Shivan cruisers is dangerous in FS1. Unlike the very similar Synaptic, the Shivan Cluster actually works as advertised.}}
{|
 
|-
 
| style="width:200px" | '''Range'''
 
| style="width:200px" | 1400 m
 
|-
 
| '''Velocity'''
 
| 175 mps
 
|-
 
| '''Damage'''
 
| 30
 
|-
 
| Against Hullplating
 
| Excellent
 
|-
 
| Against Shields
 
| Excellent
 
|-
 
| Against Subsystems
 
| Average
 
|-
 
| '''Shockwave Radius'''
 
| 20 m / 40 m
 
|-
 
| '''Homing System'''
 
| Heat Seeking
 
|-
 
| View Cone
 
| 180 degrees
 
|-
 
| Turn Rate
 
| 1.0 s
 
|}
 
  
 
[[Category:Weapon]]
 
[[Category:Weapon]]

Latest revision as of 03:32, 22 May 2014

Shivan Cluster

Primaries
Secondaries
Turrets

Weapon Comparison Table, FS1

Primaries
Secondaries
Turrets

Weapon Comparison Table, FS2


Description

Performance

Statistics

Range 450 m
Reload time 20 s
Velocity 90 ms-1
Base Damage 60*
Armor Damage Full 60*
Shield Damage Good 45*
Subsystem Damage Full 60*
Shockwave Radius 50 / 100 m
Type: Dumbfire
View Cone: N / A
Minimum Lock Time: N / A
Turn Rate (360 degrees): N / A


Spawned warheads (FS1)

Range 1 400 m
Reload time 0 s
Velocity 175 ms-1
Base Damage 30
Armor Damage Full 30
Shield Damage Full 30
Subsystem Damage Average 15
Shockwave Radius 0 m
Type: Heat Seeking
View Cone: 180 degrees
Minimum Lock Time: N / A
Turn Rate (360 degrees): 1.0 s


Spawned warheads (FS2)

Range 1 400 m
Reload time 0 s
Velocity 175 ms-1
Base Damage 30*
Armor Damage Full 30*
Shield Damage Full 30*
Subsystem Damage Average 15*
Shockwave Radius 20 / 40 m
Type: Heat Seeking
View Cone: 180 degrees
Minimum Lock Time: N / A
Turn Rate (360 degrees): 1.0 s


Notes

  • Weapon can be shot down (Bomb)
  • Weapon can be remote detonated
  • Weapon spawns 8 smaller warheads
  • The shockwave doubles the damage against any target that takes a direct hit

Veteran Comments

Please read the Veteran Comments policy before editing this section.


Probably the most effective anti-fighter weapon in FreeSpace 1, it's near useless by the time FreeSpace 2 rolls around, except as a distraction.


This is the reason why attacking Shivan cruisers is dangerous in FS1. Unlike the very similar Synaptic, the Shivan Cluster actually works as advertised.