Turrets are equipped on every military vessel, ranging from bombers to super capital ships. In FreeSpace 1, all the turrets were either standard turrets or rocket launchers, with the sole exception of two turrets on the front side of the SD Lucifer, which were beam weapons.
In FreeSpace 2, four types of turrets are feasible: Standard turret, flak gun, beam turret, and warhead launcher.
And any fighter laser
Notes for mission designers
The turret's individual AI class doesn't matter. Turret AI class is governed by the ship's pilot AI.
You can also replace standard turrets with beam cannons or flak guns. Changing turrets to warhead launchers requires tabling knowledge.
- The spelling "turrent" is a relatively common misspelling.