Difference between revisions of "Twisted Infinities"

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=Description=
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==Description==
 
It's 2378, eleven years after the Capella Incident. The Second Shivan Incursion plunged the GTVA into a deep depression, slowing the economy and affecting millions across the galaxy. Some systems have coped. Others have not.
 
It's 2378, eleven years after the Capella Incident. The Second Shivan Incursion plunged the GTVA into a deep depression, slowing the economy and affecting millions across the galaxy. Some systems have coped. Others have not.
  

Revision as of 22:35, 8 April 2011

Twisted Infinities Screenshots
RScreen0042.jpg
A gas refinery in the upper atmosphere of EP VI
TIScreen0001.jpg
The GTD Antioch deploys its fighters
TIScreen0002.jpg
The Starr Corporation shipyards in Epsilon Pegasi
TIScreen0003.jpg
The SF Chaya, deep in unknown space
TIScreen0004.jpg
An Aesir fleet in combat
Twisted Infinities

Description

It's 2378, eleven years after the Capella Incident. The Second Shivan Incursion plunged the GTVA into a deep depression, slowing the economy and affecting millions across the galaxy. Some systems have coped. Others have not.

Cut off from the central systems by a destroyed node on one side, and dangerous, barely-controlled, former NTF systems on the other, Epsilon Pegasi and the surrounding systems have fallen far from their former grace. Despite efforts in the past to clean it up, the region remains riddled with pirates and criminals. One group in particular has risen to prominence above the others, and somehow gained a technological edge, not just over the regions other pirate gangs, but possibly over the Alliance itself.

Ultimately, this technology will force the Alliance into war against enemies old and new, and change the galaxy forever.

Campaign Information

Features

  • Atmospheric Combat
  • A new Race
  • 35+ missions, spread over four acts.
  • Several new and unique player-available ships and weapons.
  • Dozens of new capital ships, freighters and enemy fighters.

Status

Current as of Mar 2011 Despite its long development cycle, TI is currently being actively worked on:

  • The majority of neccesary mods, including eleven Aesir ships, are ingame, balanced and working.
  • The first and second acts are nearing completion.
  • Atmospheric combat is stable and working well.
  • All new fighters are balanced and ingame.

  • A 2011 release is anticipated for Acts 1 and 2.

Staffers

  • Black Wolf - FREDding, Modding, Project Lead
  • Vasudan Admiral - Modding, Animating
  • Flipside - Modding, Music
  • Hunter - Webmaster

Wth contributions from:

  • Aldo
  • Freespaceking
  • Galemp
  • Moonred


Recent Updates

  • Thanks to Moonred, who recently provided us with a HTL upgrade of VA's old Heimdall installation. (Pictures pending)
  • VA has recently completed an conversion on BW's refinery model, which will feature prominently in Acts 1 and 3. He has commenced converting the Harpy - a common foe in Epsilon Pegasi.

Links